private void OnDisable() { EventsSystem.REMOVE_StepsChangedListener(StepSound); EventsSystem.REMOVE_GameLoseListener(LoseSound); EventsSystem.REMOVE_GameWinListener(WinSound); EventsSystem.REMOVE_PlayerFailListener(FailSound); EventsSystem.REMOVE_PlayerSuccessListener(SuccessSound); }
private void OnDisable() { EventsSystem.REMOVE_GameLoseListener(LoseScreen); EventsSystem.REMOVE_GameWinListener(WinScreen); }