public IEnumerator WingEvent() { //eventsController.DropBigCoin(); switch (Random.Range(1, 5)) { case 1: eventsController.DropBigCoin(); break; case 2: eventsController.BorderEvent(); break; case 3: StartCoroutine(eventsController.ShakeEvent()); break; case 4: EventsController.Instance.TongueEvent(); break; } yield return(new WaitForSeconds(1f)); }