コード例 #1
0
        //
        // Summary: Creates a thread and calls the client SendMessage function.
        //
        private void Event_SendMessage(object sender, Events.StreamMessageArgs e)
        {
            Thread thread = new Thread(() => this.client.SendMessage(e.Message));

            thread.Name = "Message Sending";
            thread.Start();
        }
コード例 #2
0
 //
 // Summary: Updates the visual display to include the message for the client.
 //
 private void Event_SetMessage(object sender, Events.StreamMessageArgs e)
 {
     if (e.LocalMessage)
     {
         GameMessageBox.Text += ">> " + e.Message + Environment.NewLine;
         UserMessageBox.Text  = "";
     }
     else
     {
         GameMessageBox.Text += e.Message + Environment.NewLine;
     }
 }