void Awake() { rect = GetComponent <RectTransform>(); currentPlayerMoney = currentPlayerMoneyETL.gameObject.GetComponentInChildren <Text>(); currentPlayerSignLabel = currentPlayerSignETL.gameObject.GetComponentInChildren <Text>(); bossSignLabel = bossSignETL.gameObject.GetComponentInChildren <Text>(); dmLabel = signDemonstration.GetComponentInChildren <Text>(); }