void Update() { if (timer.Finished) { eventOne.Invoke(); eventTwo.Invoke(counter); timer.Run(); counter++; } }
/// <summary> /// Update is called once per frame /// </summary> void Update() { // no argument event if (timerNull.Finished) { eventNull.Invoke(); timerNull.Run(); } // one argument event if (timerOne.Finished) { eventOne.Invoke(count); count++; timerOne.Run(); } }