public void Menu() { _state = GAME_STATE.MENU; _paused = true; ActionMouse(true); EventManagerCustom.InitGameMehod(); }
void Awake() { if (instancia != null) { return; } instancia = this; }
public void Menu() { _state = GAME_STATE.MENU; _paused = true; ActionMouse(true); EventManagerCustom.InitGameMehod(); }
void Awake() { if (instancia != null) { return; } instancia = this; }