public void HandleEvent(EventData data) { EventEntryGame eve = (EventEntryGame)data; Debug.Log(eve.uname); Debug.Log(eve.password); }
void OnGUI() { if (GUI.Button(new Rect(10, 10, 150, 100), "send eve")) { EventEntryGame eve = new EventEntryGame(); eve.uname = uname; eve.password = password; eve.Send(); } }