public void RemoveEventListner(EventDispatch action, string eventType) { Dispatcher dispatcher = null; if (dispatchObjects.TryGetValue (action, out dispatcher)) { dispatchObjects.Remove (action); _RemoveEventListener (Dispatcher.InvokeSelector, dispatcher, eventType); } }
protected ePlayDirection m_curPlayDirection; // 如果是 PingPang 播放的时候当前播放方向 public SpriteAni() { m_leftTime = 0; m_curFrame = 0; m_bLoop = false; m_bNeedReloadRes = false; m_playState = SpritePlayState.eNone; m_playEndEventDispatch = new AddOnceAndCallOnceEventDispatch(); m_bKeepLastFrame = false; m_loopType = eSpriteLoopType.eSequence; m_curPlayDirection = ePlayDirection.ePositive; }
override public void dispose() { if (m_selfGo != null) { UtilApi.Destroy(m_selfGo); m_selfGo = null; } if(m_modelRes != null) { Ctx.m_instance.m_modelMgr.unload(m_modelRes.GetPath(), null); m_modelRes = null; } m_modelInsDisp.clearEventHandle(); m_modelInsDisp = null; base.dispose(); }
void ThemeForm_HandleCreated(object sender, EventArgs e) { ApplyIcons(); EventDispatch.RegisterHandler(this); }
public SkeletonAnim() { this.bNeedPlaceHolderGo = true; m_bNeedReloadSkel = false; m_skelLoadDisp = new EventDispatch(); }
public void OnExistRoom() { OnClose(); EventDispatch.Dispatch((int)NetEventId.OnDismissRoom, new EventData(EnDismissFeedBack.ApplyFor)); }
public override void SetShowInfo(TableData table, Texture[] defineArray) { ShareScoreUiGob.SetActive(false); ShareLianZhuangUiGob.SetActive(false); ShareFlowerUiGob.SetActive(false); Btns.SetActive(false); foreach (var ewgob in ErweiGobs) { ewgob.SetActive(false); } BackToHallBtn.SetActive(table.RoomInfo.RoomType == EnRoomType.YuLe); gameObject.SetActive(true); MahjongManager.Instance.Reset(); if (RoomID != null) { RoomID.text = table.RoomInfo.RoomID + ""; } if (RoundImg != null) { RoundImg.sprite = table.RoomInfo.GameLoopType == EnGameLoopType.round ? JuImg : QuanImg; } if (Round != null) { Round.text = table.RoomInfo.CurrRound + "/" + table.RoomInfo.MaxRound; } foreach (OnRoudResultItem item in Items) { item.SetVisible = false; } var seatList = new List <int>(); for (int i = 0; i < UtilData.CurrGamePalyerCnt; i++) { seatList.Add(i); } //根据胡牌玩家排序 seatList.Sort((a, b) => { bool isAHu = table.Result.HuSeat.Contains(a); bool isBHu = table.Result.HuSeat.Contains(b); if (isAHu && !isBHu) { return(-1); } if (!isAHu && isBHu) { return(1); } if (isAHu && isBHu) { int aScore = table.Result.HuGold[a]; int bScore = table.Result.HuGold[b]; if (aScore < bScore) { return(-1); } if (aScore > bScore) { return(1); } } return(0); }); UtilFunc.OutPutList(seatList, "游戏结束 玩家胡牌排序后"); if (BaoArea != null) { int bao = table.Result.bao; if (bao > 0) { GameObject baoItem = D2MahjongMng.Instance.GetMj(bao, EnD2MjType.Up, bao); baoItem.transform.parent = BaoArea; baoItem.transform.localPosition = Vector3.zero; baoItem.transform.localScale = Vector3.one; } } //是否赢 bool isMeWin = table.Result.HuSeat.Contains(table.PlayerSeat); //是否流局 bool isLiuJu = table.Result.HuType == MjRequestData.MJReqTypeLastCd; int huCnt = 1; for (int i = 0; i < seatList.Count; i++) { int seat = seatList[i]; Items[i].SetVisible = true; Items[i].Name = table.UserDatas[seat].name; var hunameInfo = table.Result.HuName[seat]; Items[i].StrHuInfo = hunameInfo; Items[i].IntHuScore = table.Result.HuGold[seat]; Items[i].IntGangScore = table.Result.GangGlod[seat]; Items[i].IntScore = table.Result.Gold[seat]; Items[i].IsHu = false; Items[i].IsBanker = seat == table.BankerSeat; // 码分 Items[i].SetNiaoScore = table.Result.NiaoGold[seat]; //吃碰杠加入 Items[i].SetCpgCardJp(table.UserCpg[seat], table.Laizi); Items[i].SetHardCard(table.UserHardCard[seat].ToArray(), table.Laizi); bool ishu = false; //设置胡牌信息 if (huCnt++ <= table.Result.HuSeat.Count) { ishu = true; Items[i].IsHu = true; Items[i].SetHardCard(new[] { table.Result.HuCard }, table.Laizi); } Items[i].SortCardGroup(); Items[i].HuTypeValue = table.Result.UserHuType[seat]; Items[i].SetHeadImg(table.UserDatas[seat].HeadImage, defineArray[table.UserDatas[seat].Sex % 2]); if (OnerdExtraMsgItems[i] != null) { var bgimg = OnerdExtraMsgItems[i].GetComponent <Image>(); if (bgimg != null) { if (!isLiuJu) { bgimg.sprite = isMeWin ? WinbgImg : LosebgImg; } else { bgimg.sprite = HebgImg; } } var buzhangList = new int[] {}; var buzhangLen = table.Result.BuZhangList.Count; if (buzhangLen >= seat && buzhangLen > 0) { buzhangList = table.Result.BuZhangList[seat]; } OnerdExtraMsgItems[i].SetExtraInfo(table.Result.Huaname[seat], table.Result.Taicnt[seat], table.Result.Huacnt[seat], CheckLaiziGroup(table.UserHardCard[seat].ToArray(), table.Result.HuCard, ishu, table.Laizi), buzhangList, table.Laizi, table.Result.IsBaoPai[seat], table.Result.LianZhuangInfo[seat], table.Fanpai); } #region 添加分享信息 var shareGoldScore = table.Result.ShareShowGold[seat]; if (seat == table.PlayerSeat) { var jptabledata = table as JpTableData; if (jptabledata != null) { //胡了,且分数足够分享 var ishuAndShareScore = ishu && shareGoldScore >= jptabledata.ShareHuScoreValue; //没胡,但花数足够分享 var nohuAndShareHua = !ishu && table.Result.Huacnt[seat] >= jptabledata.ShareHuHuaNumValue; if (ishuAndShareScore || nohuAndShareHua) { ShareScoreUiGob.SetActive(true); //分数信息 if (ishuAndShareScore) { SelfPlayerHuScoreText.text = YxUtiles.GetShowNumber(shareGoldScore).ToString(CultureInfo.InvariantCulture) + "分"; SelfPlayerHuScoreText1.text = "总积分:" + YxUtiles.GetShowNumber(shareGoldScore).ToString(CultureInfo.InvariantCulture) + "分"; HurawImgBg.SetActive(true); HuaShareRawImgBg.SetActive(false); } else if (nohuAndShareHua) { HuaNumtext.text = "花:" + table.Result.Huacnt[seat]; HuaNumtext1.text = "花:" + table.Result.Huacnt[seat]; HurawImgBg.SetActive(false); HuaShareRawImgBg.SetActive(true); } //头像信息 SetShareHeadImg(table.UserDatas[seat].HeadImage, ShareHeadImgScore, defineArray[table.UserDatas[seat].Sex % 2]); //按钮 Btns.SetActive(true); var cdinfoOnrditem = CardsInfoZone.GetComponent <OnRoudResultItem>(); cdinfoOnrditem.Cleare(); cdinfoOnrditem.SetCpgCardJp(table.UserCpg[seat], table.Laizi); cdinfoOnrditem.SetHardCard(table.UserHardCard[seat].ToArray(), table.Laizi); if (ishu) { cdinfoOnrditem.SetHardCard(new[] { table.Result.HuCard }, table.Laizi); } cdinfoOnrditem.SortCardGroup(); cdinfoOnrditem.StrHuInfo = hunameInfo; var onrdextramessage = CardsInfoZone.GetComponent <OneRdExtraMessShow>(); onrdextramessage.SetExtraInfo(table.Result.Huaname[seat], table.Result.Taicnt[seat], table.Result.Huacnt[seat], CheckLaiziGroup(table.UserHardCard[seat].ToArray(), table.Result.HuCard, ishu, table.Laizi), table.Result.BuZhangList[seat], table.Laizi, table.Result.IsBaoPai[seat], table.Result.LianZhuangInfo[seat], table.Fanpai); onrdextramessage.SetEstraCds(); } else if (table.Result.LianZhuangNumInfo[seat] >= jptabledata.LianzhuangNum) { //连庄数信息 SelfPlayerlianzhuangZhuangText.text = table.Result.LianZhuangNumInfo[seat].ToString(CultureInfo.InvariantCulture); //连庄信息 SelfPlayerlianzhuanInfoText.text = table.Result.LianZhuangInfo[seat]; ShareLianZhuangUiGob.SetActive(true); SetShareHeadImg(table.UserDatas[seat].HeadImage, ShareHeadImgLianzhuang, defineArray[table.UserDatas[seat].Sex % 2]); Btns.SetActive(true); } } } #endregion } if (UtilData.RoomType == EnRoomType.YuLe) { _startCall = () => { Hide(); EventDispatch.Dispatch((int)NetEventId.OnGameRestart, new EventData()); }; } if (isMeWin) { if (Gril != null) { Gril.sprite = GrilWin; } if (Result != null) { Result.sprite = WinSpr; } } else { if (Gril != null) { Gril.sprite = GrilLost; } if (Result != null) { Result.sprite = LostSpr; } } if (isLiuJu) //流局 { if (Result != null) { Result.sprite = HeSpr; } } if (_laterUnfoldCor != null) { StopCoroutine(_laterUnfoldCor); } _laterUnfoldCor = StartCoroutine(LaterUnfoldingInfo()); }
public override void OnEnter() { EventDispatch.Broadcast(Events.DlgTextShow); }
public void AddEventListener(EventDispatch action, string eventType, bool retain) { var dispatcher = new Dispatcher (action); _AddEventListener (Dispatcher.InvokeSelector, dispatcher, eventType, retain); dispatchObjects.Add(action, dispatcher); }
public void OnClickStartButton() { EventDispatch.Broadcast(Events.DlgLevelShow); }
public void OnExecuteShortcut(OPMShortcutEventArgs args) { if (args.Handled) { return; } bool refreshButtonState = false; switch (args.cmd) { case OPMShortcut.CmdClear: Clear(); args.Handled = true; break; case OPMShortcut.CmdDelete: Delete(); args.Handled = true; break; case OPMShortcut.CmdLoadPlaylist: LoadPlaylist(); args.Handled = true; break; case OPMShortcut.CmdSavePlaylist: SavePlaylist(); args.Handled = true; break; case OPMShortcut.CmdMoveDown: MoveDown(); args.Handled = true; break; case OPMShortcut.CmdMoveUp: MoveUp(); args.Handled = true; break; case OPMShortcut.CmdJumpToItem: HandleJumpToItem(); args.Handled = true; break; case OPMShortcut.CmdToggleShuffle: ProTONEConfig.ShufflePlaylist ^= true; playlist.SetupRandomSequence(playlist.PlayIndex); args.Handled = true; refreshButtonState = true; break; case OPMShortcut.CmdLoopPlay: ProTONEConfig.LoopPlay ^= true; args.Handled = true; refreshButtonState = true; break; case OPMShortcut.CmdPlaylistEnd: SystemScheduler.PlaylistEventEnabled ^= true; refreshButtonState = true; args.Handled = true; break; } if (refreshButtonState) { EventDispatch.DispatchEvent(LocalEventNames.UpdateStateButtons); } }
public override void Realse() { EventDispatch.RemoveListener("DlgLogin", this.Show); }
protected override void OnRemoveListener() { EventDispatch.RemoveListener(Events.DlgStartMoneyUpdate, this.UpdateMoney); }
public override void Init() { EventDispatch.AddListener("DlgLogin", this.Show); }
protected void OnSortTalkClick(int key) { EventDispatch.Dispatch((int)NetEventId.OnUserTalk, new EventData(EnChatType.sorttalk, key)); Hide(); }
protected void OnExpressClick(int key) { EventDispatch.Dispatch((int)NetEventId.OnUserTalk, new EventData(EnChatType.exp, key)); Hide(); }
protected EventDispatch m_modelInsDisp; // 模型加载并且实例化后事件分发 public AuxDynModel() { m_modelInsDisp = new AddOnceEventDispatch(); m_bNeedReloadModel = false; }
public RegWindow() { InitializeComponent(); EventDispatch.addEventListener(this); }
protected EventDispatch m_hurtExecEndDisp; // Hurt Item 执行结束事件分发 public HurtItemBase(EHurtType hurtType) { m_hurtType = hurtType; m_execState = EHurtExecState.eNone; m_hurtExecEndDisp = new AddOnceAndCallOnceEventDispatch(); }
Dictionary <int, deskNode> dic = new Dictionary <int, deskNode>();//用来保存座位号,和对应的桌子 private RoomControll() { RoomInfo = new roomInfo(); EventDispatch.addEventListener(this, "do"); Debug.Log("newlControll"); }
public override void OnLeave() { EventDispatch.Broadcast(Events.DlgTextHide); }
public Dispatcher(EventDispatch action) { this.Action = action; }
public void AddEventListener(EventDispatch action, string eventType) { AddEventListener (action, eventType, false); }
private void AddListeners() { EventDispatch.AddEventListener <EntityParent, int>(Event.LogicSoundEvent.OnHitYelling, OnHitYelling); }
void MediaScreens_HandleDestroyed(object sender, EventArgs e) { EventDispatch.UnregisterHandler(this); }
public void RemoveListeners() { EventDispatch.RemoveEventListener <EntityParent, int>(Event.LogicSoundEvent.OnHitYelling, OnHitYelling); }
private static void InnerDisplayNonFatalError(string message, string title) { EventDispatch.SendEventNotification(EventNames.ShowMessageBox, message, title, MessageBoxIcon.Error); }
void MediaScreens_HandleCreated(object sender, EventArgs e) { EventDispatch.RegisterHandler(this); ThemeManager.SetDoubleBuffer(this); }
public RoomView() { EventDispatch.addEventListener(this, "do"); U3DSocket.shareSocket().StartRead(); }
private static void AddListeners() { EventDispatch.AddEventListener <RoleAttachedInfo>(Event.FrameWorkEvent.EntityAttached, OnEntityAttached); }
protected int startConnectTime = 0;//开始连接时间 public virtual void init() { eventDispatcher = new EventDispatch(); _byteBuffer = new byte[MAX_READ]; status = NetStatus.Disconnected; }
public override void Init() { EventDispatch.AddListener(Events.DlgPlayGuideShow, this.Show); EventDispatch.AddListener(Events.DlgPlayGuideHide, this.Hide); }
void ThemeForm_FormClosed(object sender, FormClosedEventArgs e) { EventDispatch.UnregisterHandler(this); }
public override void Realse() { EventDispatch.RemoveListener(Events.DlgPlayGuideShow, this.Show); EventDispatch.RemoveListener(Events.DlgPlayGuideHide, this.Hide); }
public void OnShowDismissPnlClick() { EventDispatch.Dispatch((int)UIEventId.OnShowDismissPnl); }
protected override void OnAddListener() { EventDispatch.AddListener(Events.DlgGuideExecuteNextTask, this.ExecuteNextGuide); EventDispatch.AddListener <EGuideTaskType, int>(Events.DlgGuideChildTaskFinished, this.OnFinishChildTask); }
protected override void OnRemoveListener() { EventDispatch.RemoveListener <EGuideTaskType, int>(Events.DlgGuideChildTaskFinished, this.OnFinishChildTask); }