コード例 #1
0
    void OnTriggerEnter2D(Collider2D obj)
    {
        if (obj.tag == "Player")
        {
            if (GameStateManager.Instance.State == GameStateManager.GameState.Game)
            {
                EventAggregator.Character_OnPlatformEdgeReached();
                EventAggregator.Score_OnIncrease();
            }

            CreateNextPlatform();
        }
    }