コード例 #1
0
ファイル: EventParam.cs プロジェクト: esmayl/dstools
            internal override Event ReadEntry(BinaryReaderEx br)
            {
                EventType type = br.GetEnum32 <EventType>(br.Position + 0xC);

                switch (type)
                {
                case EventType.Treasure:
                    var treasure = new Event.Treasure(br);
                    Treasures.Add(treasure);
                    return(treasure);

                case EventType.Generator:
                    var generator = new Event.Generator(br);
                    Generators.Add(generator);
                    return(generator);

                case EventType.ObjAct:
                    var objAct = new Event.ObjAct(br);
                    ObjActs.Add(objAct);
                    return(objAct);

                case EventType.MapOffset:
                    var mapOffset = new Event.MapOffset(br);
                    MapOffsets.Add(mapOffset);
                    return(mapOffset);

                case EventType.PseudoMultiplayer:
                    var invasion = new Event.PseudoMultiplayer(br);
                    PseudoMultiplayers.Add(invasion);
                    return(invasion);

                case EventType.WalkRoute:
                    var walkRoute = new Event.WalkRoute(br);
                    WalkRoutes.Add(walkRoute);
                    return(walkRoute);

                case EventType.GroupTour:
                    var groupTour = new Event.GroupTour(br);
                    GroupTours.Add(groupTour);
                    return(groupTour);

                case EventType.Other:
                    var other = new Event.Other(br);
                    Others.Add(other);
                    return(other);

                default:
                    throw new NotImplementedException($"Unsupported event type: {type}");
                }
            }
コード例 #2
0
ファイル: EventParam.cs プロジェクト: FloorBelow/dstools
            internal override Event ReadEntry(BinaryReaderEx br)
            {
                EventType type = br.GetEnum32 <EventType>(br.Position + 0xC);

                switch (type)
                {
                case EventType.Treasure:
                    var treasure = new Event.Treasure(br);
                    Treasures.Add(treasure);
                    return(treasure);

                case EventType.Generator:
                    var generator = new Event.Generator(br);
                    Generators.Add(generator);
                    return(generator);

                case EventType.ObjAct:
                    var objAct = new Event.ObjAct(br);
                    ObjActs.Add(objAct);
                    return(objAct);

                case EventType.MapOffset:
                    var mapOffset = new Event.MapOffset(br);
                    MapOffsets.Add(mapOffset);
                    return(mapOffset);

                case EventType.WalkRoute:
                    var walkRoute = new Event.WalkRoute(br);
                    WalkRoutes.Add(walkRoute);
                    return(walkRoute);

                case EventType.GroupTour:
                    var groupTour = new Event.GroupTour(br);
                    GroupTours.Add(groupTour);
                    return(groupTour);

                case EventType.Event17:
                    var event17 = new Event.Event17(br);
                    Event17s.Add(event17);
                    return(event17);

                case EventType.Event18:
                    var event18 = new Event.Event18(br);
                    Event18s.Add(event18);
                    return(event18);

                case EventType.Event20:
                    var event20 = new Event.Event20(br);
                    Event20s.Add(event20);
                    return(event20);

                case EventType.Event21:
                    var event21 = new Event.Event21(br);
                    Event21s.Add(event21);
                    return(event21);

                case EventType.PartsGroup:
                    var partsGroup = new Event.PartsGroup(br);
                    PartsGroups.Add(partsGroup);
                    return(partsGroup);

                case EventType.Event23:
                    var event23 = new Event.Event23(br);
                    Event23s.Add(event23);
                    return(event23);

                case EventType.AutoDrawGroup:
                    var autoDrawGroup = new Event.AutoDrawGroup(br);
                    AutoDrawGroups.Add(autoDrawGroup);
                    return(autoDrawGroup);

                case EventType.Other:
                    var other = new Event.Other(br);
                    Others.Add(other);
                    return(other);

                default:
                    throw new NotImplementedException($"Unimplemented model type: {type}");
                }
            }
コード例 #3
0
            internal override Event ReadEntry(BinaryReaderEx br)
            {
                EventType type = br.GetEnum32 <EventType>(br.Position + 8);

                switch (type)
                {
                case EventType.Light:
                    var light = new Event.Light(br);
                    Lights.Add(light);
                    return(light);

                case EventType.Sound:
                    var sound = new Event.Sound(br);
                    Sounds.Add(sound);
                    return(sound);

                case EventType.SFX:
                    var sfx = new Event.SFX(br);
                    SFXs.Add(sfx);
                    return(sfx);

                case EventType.WindSFX:
                    var windSFX = new Event.WindSFX(br);
                    WindSFXs.Add(windSFX);
                    return(windSFX);

                case EventType.Treasure:
                    var treasure = new Event.Treasure(br);
                    Treasures.Add(treasure);
                    return(treasure);

                case EventType.Generator:
                    var generator = new Event.Generator(br);
                    Generators.Add(generator);
                    return(generator);

                case EventType.Message:
                    var message = new Event.Message(br);
                    Messages.Add(message);
                    return(message);

                case EventType.ObjAct:
                    var objAct = new Event.ObjAct(br);
                    ObjActs.Add(objAct);
                    return(objAct);

                case EventType.SpawnPoint:
                    var spawnPoint = new Event.SpawnPoint(br);
                    SpawnPoints.Add(spawnPoint);
                    return(spawnPoint);

                case EventType.MapOffset:
                    var mapOffset = new Event.MapOffset(br);
                    MapOffsets.Add(mapOffset);
                    return(mapOffset);

                case EventType.Navmesh:
                    var navmesh = new Event.Navmesh(br);
                    Navmeshes.Add(navmesh);
                    return(navmesh);

                case EventType.Environment:
                    var environment = new Event.Environment(br);
                    Environments.Add(environment);
                    return(environment);

                case EventType.PseudoMultiplayer:
                    var pseudoMultiplayer = new Event.PseudoMultiplayer(br);
                    PseudoMultiplayers.Add(pseudoMultiplayer);
                    return(pseudoMultiplayer);

                default:
                    throw new NotImplementedException($"Unsupported event type: {type}");
                }
            }