public void QPatternEveryQuit(EvalEveryNode evalEveryNode) { }
public void QPatternEveryStart(EvalEveryNode evalEveryNode, MatchedEventMap beginState) { }
public void QPatternEveryEvalFalse(EvalEveryNode evalEveryNode) { }
public void QPatternEveryEvaluateTrue(EvalEveryNode evalEveryNode, MatchedEventMap matchEvent) { }