public void VisitEveryDistinct( EvalEveryDistinctFactoryNode factoryNode, EvalStateNode stateNode, MatchedEventMap beginState, ICollection <object> keySetCollection) { // no action }
public void QPatternEveryDistinctEvalFalse(EvalEveryDistinctFactoryNode everyNode) { }
public void QPatternEveryDistinctQuit(EvalEveryDistinctFactoryNode everyNode) { }
public void QPatternEveryDistinctStart( EvalEveryDistinctFactoryNode everyNode, MatchedEventMap beginState) { }
public void QPatternEveryDistinctEvaluateTrue( EvalEveryDistinctFactoryNode everyDistinctNode, MatchedEventMap matchEvent) { }
public void Visit(EvalEveryDistinctFactoryNode everyDistinct) { ProcEveryDistinctFactoryNode?.Invoke(everyDistinct); }