コード例 #1
0
    IEnumerator InitEstacion()
    {
        estacion.gameObject.SetActive(true);
        Texture2D[] list = new Texture2D[characterManager.all.Count];
        for (int a = 0; a < characterManager.all.Count; a++)
        {
            list [a] = characterManager.all[a];
        }
        estacion.Init(list, mainCamera);
        yield return(new WaitForSeconds(25));

        Events.OnLightTrip(true);
        yield return(new WaitForSeconds(2));

        estacion.Reset();
        estacion.gameObject.SetActive(false);
        world.OnChange();
        yield return(new WaitForSeconds(60));

        Restart();
    }