private void ShowErrorWindow(Exception exception) { Logger.Exception(exception); ErrorWindowViewModel errorWindowViewModel = new ErrorWindowViewModel(exception?.ToString() ?? "(null)"); IWindowContext errorWindowContext = WindowManager.CreateWindow(RegisteredWindows.WindowKey.ERROR_WINDOW, errorWindowViewModel); errorWindowContext.ShowDialog(); }
/// <summary> /// Initializes a new instance of the <see cref="ErrorWindow"/> class. /// </summary> /// <param name="vm">ViewModel for error window.</param> public ErrorWindow(ErrorWindowViewModel vm) { InitializeComponent(); _vm = vm; DataContext = _vm; }
/// <summary> /// Shows error window for uncaught exceptions. Closes application once /// the error window is closed. /// </summary> /// <param name="ex">Exception to display.</param> /// <param name="source">Source of exception.</param> private void ShowUnhandledException(Exception ex, string source) { var ewvm = new ErrorWindowViewModel($"Unhandled exception in application: {source}", ex) { ExitOnClose = true, }; Workspace.RecreateSingletonWindow <ErrorWindow>(ewvm); }
private CustomMessageBox() { InitializeComponent(); DiscordButton.Click += Util.OpenDiscord; DataContext = new ErrorWindowViewModel(); Activate(); Topmost = true; Topmost = false; Focus(); }
public ErrorNotificationWindow(string message, string title, string acceptButtonTitle) { InitializeComponent(); var vm = new ErrorWindowViewModel(); vm.Title.Text = title; vm.Message.Text = message; vm.AcceptButton.Text = acceptButtonTitle ?? "Ok"; ViewModel = vm; }
public ErrorWindow(Exception exc, string message, string context) { InitializeComponent(); DiscordButton.Click += Util.OpenDiscord; DataContext = new ErrorWindowViewModel(); ExceptionTextBox.AppendText(exc.ToString()); ExceptionTextBox.AppendText("\nVersion: " + Util.GetAssemblyVersion()); ExceptionTextBox.AppendText("\nGit Hash: " + Util.GetGitHash()); ExceptionTextBox.AppendText("\nContext: " + context); ExceptionTextBox.AppendText("\nOS: " + Environment.OSVersion); ExceptionTextBox.AppendText("\n64bit? " + Environment.Is64BitProcess); if (App.Settings != null) { ExceptionTextBox.AppendText("\nDX11? " + App.Settings.IsDx11); ExceptionTextBox.AppendText("\nAddons Enabled? " + App.Settings.InGameAddonEnabled); ExceptionTextBox.AppendText("\nAuto Login Enabled? " + App.Settings.AutologinEnabled); ExceptionTextBox.AppendText("\nLanguage: " + App.Settings.Language); ExceptionTextBox.AppendText("\nGame path: " + App.Settings.GamePath); // When this happens we probably don't want them to run into it again, in case it's an issue with a moved game for example App.Settings.AutologinEnabled = false; } #if DEBUG ExceptionTextBox.AppendText("\nDebugging"); #endif ExceptionTextBox.AppendText("\n\n\nAddons: " + Properties.Settings.Default.Addons); ContextTextBlock.Text = message; Serilog.Log.Error("ErrorWindow called: [{0}] [{1}]\n" + new TextRange(ExceptionTextBox.Document.ContentStart, ExceptionTextBox.Document.ContentEnd).Text, message, context); SystemSounds.Hand.Play(); Activate(); Topmost = true; Topmost = false; Focus(); }
private void ShowErrorWindow(Exception exception) { if (!Dispatcher.CheckAccess()) { Dispatcher.Invoke(() => ShowErrorWindow(exception)); } else { Logger.Exception(exception); try { ErrorWindowViewModel errorWindowViewModel = new ErrorWindowViewModel(exception?.ToString() ?? "(null)", mainModel?.Localization?.CurrentLanguage); IWindowContext errorWindowContext = WindowManager.CreateWindow(RegisteredWindows.WindowKey.ERROR_WINDOW, errorWindowViewModel); errorWindowContext.ShowDialog(); } catch (Exception errorWindowException) { Logger.Exception(errorWindowException); } } }
public SendMessageCommand(ErrorWindowViewModel viewModel) { _viewModel = viewModel; }
public ErrorWindow(Task problemTask) { InitializeComponent(); DataContext = new ErrorWindowViewModel(problemTask); }
public ErrorWindow(Exception exception) { InitializeComponent(); DataContext = new ErrorWindowViewModel(exception); }