コード例 #1
0
 public static ZoneSpecification from(
     ZoneSpecification other,
     HandleUncaughtErrorHandler handleUncaughtError = null,
     RunHandler run             = null,
     RunUnaryHandler runUnary   = null,
     RunBinaryHandler runBinary = null,
     RegisterCallbackHandler registerCallback             = null,
     RegisterUnaryCallbackHandler registerUnaryCallback   = null,
     RegisterBinaryCallbackHandler registerBinaryCallback = null,
     ErrorCallbackHandler errorCallback             = null,
     ScheduleMicrotaskHandler scheduleMicrotask     = null,
     CreateTimerHandler createTimer                 = null,
     CreatePeriodicTimerHandler createPeriodicTimer = null,
     PrintHandler print = null,
     ForkHandler fork   = null)
 {
     return(new ZoneSpecification(
                handleUncaughtError: handleUncaughtError ?? other.handleUncaughtError,
                run: run ?? other.run,
                runUnary: runUnary ?? other.runUnary,
                runBinary: runBinary ?? other.runBinary,
                registerCallback: registerCallback ?? other.registerCallback,
                registerUnaryCallback:
                registerUnaryCallback ?? other.registerUnaryCallback,
                registerBinaryCallback:
                registerBinaryCallback ?? other.registerBinaryCallback,
                errorCallback: errorCallback ?? other.errorCallback,
                scheduleMicrotask: scheduleMicrotask ?? other.scheduleMicrotask,
                createTimer: createTimer ?? other.createTimer,
                createPeriodicTimer: createPeriodicTimer ?? other.createPeriodicTimer,
                print: print ?? other.print,
                fork: fork ?? other.fork
                ));
 }
コード例 #2
0
        private void BuildRuntimePipeline()
        {
#if BCL || BCL45
            var httpRequestFactory = new HttpWebRequestFactory();
            var httpHandler        = new HttpHandler <Stream>(httpRequestFactory, this);
#elif UNITY
            IHttpRequestFactory <string> httpRequestFactory = null;
            HttpHandler <string>         httpHandler        = null;

            if (AWSConfigs.HttpClient == AWSConfigs.HttpClientOption.UnityWWW)
            {
                httpRequestFactory = new UnityWwwRequestFactory();
                httpHandler        = new HttpHandler <string>(httpRequestFactory, this);
            }
            else
            {
                httpRequestFactory = new UnityWebRequestFactory();
                httpHandler        = new HttpHandler <string>(httpRequestFactory, this);
            }
#else
            var httpRequestFactory = new HttpRequestMessageFactory(this.Config);
            var httpHandler        = new HttpHandler <System.Net.Http.HttpContent>(httpRequestFactory, this);
#endif
            var preMarshallHandler = new CallbackHandler();
            preMarshallHandler.OnPreInvoke = this.ProcessPreRequestHandlers;

            var postMarshallHandler = new CallbackHandler();
            postMarshallHandler.OnPreInvoke = this.ProcessRequestHandlers;

            var postUnmarshallHandler = new CallbackHandler();
            postUnmarshallHandler.OnPostInvoke = this.ProcessResponseHandlers;

            var errorCallbackHandler = new ErrorCallbackHandler();
            errorCallbackHandler.OnError = this.ProcessExceptionHandlers;

            // Build default runtime pipeline.
            this.RuntimePipeline = new RuntimePipeline(new List <IPipelineHandler>
            {
                httpHandler,
                new Unmarshaller(this.SupportResponseLogging),
                new ErrorHandler(_logger),
                postUnmarshallHandler,
                new Signer(),
                new CredentialsRetriever(this.Credentials),
                new RetryHandler(new DefaultRetryPolicy(this.Config)),
                postMarshallHandler,
                new EndpointResolver(),
                new Marshaller(),
                preMarshallHandler,
                errorCallbackHandler,
                new MetricsHandler()
#if UNITY
                , new ThreadPoolExecutionHandler(10)   //remove the hardcoded to unity config
#endif
            },
                                                       _logger
                                                       );

            CustomizeRuntimePipeline(this.RuntimePipeline);
        }
コード例 #3
0
 public ZoneSpecification(
     HandleUncaughtErrorHandler handleUncaughtError = null,
     RunHandler run             = null,
     RunUnaryHandler runUnary   = null,
     RunBinaryHandler runBinary = null,
     RegisterCallbackHandler registerCallback             = null,
     RegisterUnaryCallbackHandler registerUnaryCallback   = null,
     RegisterBinaryCallbackHandler registerBinaryCallback = null,
     ErrorCallbackHandler errorCallback             = null,
     ScheduleMicrotaskHandler scheduleMicrotask     = null,
     CreateTimerHandler createTimer                 = null,
     CreatePeriodicTimerHandler createPeriodicTimer = null,
     PrintHandler print = null,
     ForkHandler fork   = null)
 {
     this.handleUncaughtError = handleUncaughtError;
     this.run                    = run;
     this.runUnary               = runUnary;
     this.runBinary              = runBinary;
     this.registerCallback       = registerCallback;
     this.registerUnaryCallback  = registerUnaryCallback;
     this.registerBinaryCallback = registerBinaryCallback;
     this.errorCallback          = errorCallback;
     this.scheduleMicrotask      = scheduleMicrotask;
     this.createTimer            = createTimer;
     this.createPeriodicTimer    = createPeriodicTimer;
     this.print                  = print;
     this.fork                   = fork;
 }
コード例 #4
0
ファイル: MelonDebug.cs プロジェクト: yowchap/MelonLoader
 public static void Error(string txt)
 {
     if (!IsEnabled())
     {
         return;
     }
     MelonLogger.Internal_Error("DEBUG", txt);
     ErrorCallbackHandler?.Invoke(txt);
 }
コード例 #5
0
        protected virtual void BuildRuntimePipeline()
        {
#if !AWSSDK_UNITY
#if BCL || BCL45
            var httpRequestFactory = new HttpWebRequestFactory();
            var httpHandler        = new HttpHandler <Stream>(httpRequestFactory, this);
#else
            var httpRequestFactory = new HttpRequestMessageFactory(this.Config);
            var httpHandler        = new HttpHandler <System.Net.Http.HttpContent>(httpRequestFactory, this);
#endif
            var preMarshallHandler = new CallbackHandler();
            preMarshallHandler.OnPreInvoke = this.ProcessPreRequestHandlers;

            var postMarshallHandler = new CallbackHandler();
            postMarshallHandler.OnPreInvoke = this.ProcessRequestHandlers;

            var postUnmarshallHandler = new CallbackHandler();
            postUnmarshallHandler.OnPostInvoke = this.ProcessResponseHandlers;

            var errorCallbackHandler = new ErrorCallbackHandler();
            errorCallbackHandler.OnError = this.ProcessExceptionHandlers;

            // Build default runtime pipeline.
            this.RuntimePipeline = new RuntimePipeline(new List <IPipelineHandler>
            {
                httpHandler,
                new Unmarshaller(this.SupportResponseLogging),
                new ErrorHandler(_logger),
                postUnmarshallHandler,
                new Signer(),
                new CredentialsRetriever(this.Credentials),
                new RetryHandler(new DefaultRetryPolicy(this.Config.MaxErrorRetry)),
                postMarshallHandler,
                new EndpointResolver(),
                new Marshaller(),
                preMarshallHandler,
                errorCallbackHandler,
                new MetricsHandler()
            },
                                                       _logger
                                                       );

            CustomizeRuntimePipeline(this.RuntimePipeline);
#endif
        }
コード例 #6
0
        public override AsyncError errorCallback(Exception error)
        {
            if (error == null)
            {
                throw new ArgumentNullException(nameof(error));
            }
            var   implementation     = _errorCallback;
            _Zone implementationZone = implementation.zone;

            if (ReferenceEquals(implementationZone, async_._rootZone))
            {
                return(null);
            }
            ZoneDelegate         parentDelegate = async_._parentDelegate(implementationZone);
            ErrorCallbackHandler handler        = implementation.function;

            return(handler(implementationZone, parentDelegate, this, error));
        }
コード例 #7
0
        public AsyncError errorCallback(Zone zone, Exception error)
        {
            if (error == null)
            {
                throw new ArgumentNullException(nameof(error));
            }

            var   implementation = _delegationTarget._errorCallback;
            _Zone implZone       = implementation.zone;

            if (ReferenceEquals(implZone, async_._rootZone))
            {
                return(null);
            }
            ErrorCallbackHandler handler = implementation.function;

            return(handler(implZone, async_._parentDelegate(implZone), zone, error));
        }
コード例 #8
0
        protected override void BuildRuntimePipeline()
        {
            var httpRequestFactory = new UnityWebRequestFactory();
            var httpHandler        = new HttpHandler <string>(httpRequestFactory, this);

            var preMarshallHandler = new CallbackHandler();

            preMarshallHandler.OnPreInvoke = this.ProcessPreRequestHandlers;

            var postMarshallHandler = new CallbackHandler();

            postMarshallHandler.OnPreInvoke = this.ProcessRequestHandlers;

            var postUnmarshallHandler = new CallbackHandler();

            postUnmarshallHandler.OnPostInvoke = this.ProcessResponseHandlers;

            var errorCallbackHandler = new ErrorCallbackHandler();

            errorCallbackHandler.OnError = this.ProcessExceptionHandlers;

            // Build default runtime pipeline.
            this.RuntimePipeline = new RuntimePipeline(new List <IPipelineHandler>
            {
                httpHandler,
                new Unmarshaller(this.SupportResponseLogging),
                new ErrorHandler(this.Logger),
                postUnmarshallHandler,
                new Signer(),
                new CredentialsRetriever(this.Credentials),
                new RetryHandler(new DefaultRetryPolicy(this.Config.MaxErrorRetry)),
                postMarshallHandler,
                new EndpointResolver(),
                new Marshaller(),
                preMarshallHandler,
                errorCallbackHandler,
                new MetricsHandler(),
                new ThreadPoolExecutionHandler(10)    //remove the hardcoded to unity config
            },
                                                       this.Logger
                                                       );
            CustomizeRuntimePipeline(this.RuntimePipeline);
        }
コード例 #9
0
        private void BuildRuntimePipeline()
        {
            HttpHandler <string> httpHandler = null;

            httpHandler = ((AWSConfigs.HttpClient != 0) ? new HttpHandler <string>(new UnityWebRequestFactory(), this) : new HttpHandler <string>(new UnityWwwRequestFactory(), this));
            CallbackHandler callbackHandler = new CallbackHandler();

            callbackHandler.OnPreInvoke = ProcessPreRequestHandlers;
            CallbackHandler callbackHandler2 = new CallbackHandler();

            callbackHandler2.OnPreInvoke = ProcessRequestHandlers;
            CallbackHandler callbackHandler3 = new CallbackHandler();

            callbackHandler3.OnPostInvoke = ProcessResponseHandlers;
            ErrorCallbackHandler errorCallbackHandler = new ErrorCallbackHandler();

            errorCallbackHandler.OnError = ProcessExceptionHandlers;
            RuntimePipeline = new RuntimePipeline(new List <IPipelineHandler>
            {
                httpHandler,
                new Unmarshaller(SupportResponseLogging),
                new ErrorHandler(_logger),
                callbackHandler3,
                new Signer(),
                new CredentialsRetriever(Credentials),
                new RetryHandler(new DefaultRetryPolicy(Config)),
                callbackHandler2,
                new EndpointResolver(),
                new Marshaller(),
                callbackHandler,
                errorCallbackHandler,
                new MetricsHandler(),
                new ThreadPoolExecutionHandler(10)
            }, _logger);
            CustomizeRuntimePipeline(RuntimePipeline);
        }
コード例 #10
0
        private void BuildRuntimePipeline()
        {
#if BCL
            var httpRequestFactory = new HttpWebRequestFactory(new AmazonSecurityProtocolManager());
            var httpHandler        = new HttpHandler <Stream>(httpRequestFactory, this);
#else
            var httpRequestFactory = new HttpRequestMessageFactory(this.Config);
            var httpHandler        = new HttpHandler <System.Net.Http.HttpContent>(httpRequestFactory, this);
#endif
            var preMarshallHandler = new CallbackHandler();
            preMarshallHandler.OnPreInvoke = this.ProcessPreRequestHandlers;

            var postMarshallHandler = new CallbackHandler();
            postMarshallHandler.OnPreInvoke = this.ProcessRequestHandlers;

            var postUnmarshallHandler = new CallbackHandler();
            postUnmarshallHandler.OnPostInvoke = this.ProcessResponseHandlers;

            var errorCallbackHandler = new ErrorCallbackHandler();
            errorCallbackHandler.OnError = this.ProcessExceptionHandlers;

            //Determine which retry policy to use based on the retry mode
            RetryPolicy retryPolicy;
            switch (this.Config.RetryMode)
            {
            case RequestRetryMode.Adaptive:
                retryPolicy = new AdaptiveRetryPolicy(this.Config);
                break;

            case RequestRetryMode.Standard:
                retryPolicy = new StandardRetryPolicy(this.Config);
                break;

            case RequestRetryMode.Legacy:
                retryPolicy = new DefaultRetryPolicy(this.Config);
                break;

            default:
                throw new InvalidOperationException("Unknown retry mode");
            }

            // Build default runtime pipeline.
            this.RuntimePipeline = new RuntimePipeline(new List <IPipelineHandler>
            {
                httpHandler,
                new Unmarshaller(this.SupportResponseLogging),
                new ErrorHandler(_logger),
                postUnmarshallHandler,
                new Signer(),
                //EndpointDiscoveryResolver must come after CredentialsRetriever, RetryHander, and EndpointResolver as it depends on
                //credentials, retrying of requests for 421 web exceptions, and the current set regional endpoint.
                new EndpointDiscoveryHandler(),
                new CredentialsRetriever(this.Credentials),
                new RetryHandler(retryPolicy),
                postMarshallHandler,
                new EndpointResolver(),
                new Marshaller(),
                preMarshallHandler,
                errorCallbackHandler,
                new MetricsHandler()
            },
                                                       _logger
                                                       );

            if (DeterminedCSMConfiguration.Instance.CSMConfiguration.Enabled && !string.IsNullOrEmpty(ServiceMetadata.ServiceId))
            {
                this.RuntimePipeline.AddHandlerBefore <ErrorHandler>(new CSMCallAttemptHandler());
                this.RuntimePipeline.AddHandlerBefore <MetricsHandler>(new CSMCallEventHandler());
            }

            CustomizeRuntimePipeline(this.RuntimePipeline);

            // Apply global pipeline customizations
            RuntimePipelineCustomizerRegistry.Instance.ApplyCustomizations(this.GetType(), this.RuntimePipeline);
        }
コード例 #11
0
        private void BuildRuntimePipeline()
        {
#if BCL || BCL45
            var httpRequestFactory = new HttpWebRequestFactory(new AmazonSecurityProtocolManager());
            var httpHandler        = new HttpHandler <Stream>(httpRequestFactory, this);
#elif UNITY
            IHttpRequestFactory <string> httpRequestFactory = null;
            HttpHandler <string>         httpHandler        = null;

            if (AWSConfigs.HttpClient == AWSConfigs.HttpClientOption.UnityWWW)
            {
                httpRequestFactory = new UnityWwwRequestFactory();
                httpHandler        = new HttpHandler <string>(httpRequestFactory, this);
            }
            else
            {
                httpRequestFactory = new UnityWebRequestFactory();
                httpHandler        = new HttpHandler <string>(httpRequestFactory, this);
            }
#else
            var httpRequestFactory = new HttpRequestMessageFactory(this.Config);
            var httpHandler        = new HttpHandler <System.Net.Http.HttpContent>(httpRequestFactory, this);
#endif
            var preMarshallHandler = new CallbackHandler();
            preMarshallHandler.OnPreInvoke = this.ProcessPreRequestHandlers;

            var postMarshallHandler = new CallbackHandler();
            postMarshallHandler.OnPreInvoke = this.ProcessRequestHandlers;

            var postUnmarshallHandler = new CallbackHandler();
            postUnmarshallHandler.OnPostInvoke = this.ProcessResponseHandlers;

            var errorCallbackHandler = new ErrorCallbackHandler();
            errorCallbackHandler.OnError = this.ProcessExceptionHandlers;

            // Build default runtime pipeline.
            this.RuntimePipeline = new RuntimePipeline(new List <IPipelineHandler>
            {
                httpHandler,
                new Unmarshaller(this.SupportResponseLogging),
                new ErrorHandler(_logger),
                postUnmarshallHandler,
                new Signer(),
                new CredentialsRetriever(this.Credentials),
                new RetryHandler(new DefaultRetryPolicy(this.Config)),
                postMarshallHandler,
                new EndpointResolver(),
                new Marshaller(),
                preMarshallHandler,
                errorCallbackHandler,
                new MetricsHandler()
#if UNITY
                , new ThreadPoolExecutionHandler(10)   //remove the hardcoded to unity config
#endif
            },
                                                       _logger
                                                       );

#if BCL || CORECLR
            if (DeterminedCSMConfiguration.Instance.CSMConfiguration.Enabled && !string.IsNullOrEmpty(ServiceMetadata.ServiceId))
            {
                this.RuntimePipeline.AddHandlerBefore <ErrorHandler>(new CSMCallAttemptHandler());
                this.RuntimePipeline.AddHandlerBefore <MetricsHandler>(new CSMCallEventHandler());
            }
#endif

            CustomizeRuntimePipeline(this.RuntimePipeline);

            // Apply global pipeline customizations
            RuntimePipelineCustomizerRegistry.Instance.ApplyCustomizations(this.GetType(), this.RuntimePipeline);
        }
コード例 #12
0
 internal static void RunErrorCallbacks(string namesection, string msg) => ErrorCallbackHandler?.Invoke(namesection, msg);
コード例 #13
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 /// <summary>
 /// Exposes optional callback functions to be executed after an async operation is completed.
 /// Save and Refresh functions
 /// </summary>
 /// <param name="SuccessCallbackHandler">A function to call when the operation succeeds</param>
 /// <param name="ErrorCallbackHandler">A function to call when the operation fails</param>
 public void Then(ParameterlessFunctionHandler SuccessCallbackHandler, ErrorCallbackHandler ErrorCallbackHandler)
 {
 }
コード例 #14
0
ファイル: AsyncCallback.cs プロジェクト: DeBiese/SparkleXrm
 /// <summary>
 /// CRM2013 Only: Exposes optional callback functions to be executed after an async operation is completed.  
 /// Save and Refresh functions
 /// </summary>
 /// <param name="SuccessCallbackHandler">A function to call when the operation succeeds</param>
 /// <param name="ErrorCallbackHandler">A function to call when the operation fails</param>
 public void Then(ParameterlessFunctionHandler SuccessCallbackHandler, ErrorCallbackHandler ErrorCallbackHandler)
 {
 }