// 一键强化 protected override void OnClickBtnOne() { // 条件 EquipmentstrengthTemplate eqtemp = DataTemplate.GetInstance().GetEquipStrengthTemplate(HeroStrengthen.Inst.m_CurCard.GetHeroRow().getQosition(), m_Temp.getParts(), m_EquipData.IntensifyLev + 1); int level = eqtemp.getLevel(); // 比较金币 if (ObjectSelf.GetInstance().Money < eqtemp.getNumbers()[0]) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("jinbi_tips1")); return; } if (HeroStrengthen.Inst.m_CurCard.GetHeroData().Level < level) { if (ObjectSelf.GetInstance().Level < m_Temp.getReqlevel()) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("ui_zhuangbeiqianghua8")); return; } } // 判断是否为特殊装备 if (m_Temp.getParts() >= 5) { if (!GetResEnough()) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("ui_zhuangbeiqianghua6")); return; } } // 给服务器发消息 SendMessage(1); }
// 更新显示信息 public void UpdateInfo(EquipData equipdata) { // 上方icon m_EquipData = equipdata; int tableid = equipdata.TableID; m_Temp = ( EquipmentqualityTemplate )DataTemplate.GetInstance().m_EquipmentqualityTable.getTableData(tableid); m_Level.text = equipdata.IntensifyLev.ToString(); m_Bg.sprite = UIResourceMgr.LoadSprite(common.defaultPath + GameUtils.GetEquipBgColor(tableid)); m_Icon.sprite = UIResourceMgr.LoadSprite(common.defaultPath + m_Temp.getIcon()); m_Name.text = m_Temp.getName(); m_Name.color = GameUtils.GetEquipNameColor(tableid); // 等级 m_Information.transform.GetChild(0).Find("AttrName").GetComponent <Text> ().text = GameUtils.getString("hero_info_sort_level"); m_Information.transform.GetChild(0).Find("AttrNumber").GetComponent <Text> ().text = equipdata.IntensifyLev + "/" + "10"; // TODO... m_Information.transform.GetChild(0).Find("AttrAdd").gameObject.SetActive(false); // 中间属性 int [] attrs = m_Temp.getQualityAttribute(); int [] attrsvalue = m_Temp.getNumerical(); int i = 0; for ( ; i < attrs.Length; ++i) { m_Information.transform.GetChild(i + 1).gameObject.SetActive(true); m_Information.transform.GetChild(i + 1).Find("AttrName").GetComponent <Text> ().text = GameUtils.GetAttriName(attrs [i]); m_Information.transform.GetChild(i + 1).Find("AttrNumber").GetComponent <Text> ().text = attrsvalue [i].ToString(); m_Information.transform.GetChild(i + 1).Find("AttrAdd").gameObject.SetActive(false); } for (int j = i + 1; j < m_Information.transform.childCount; ++j) { m_Information.transform.GetChild(j).gameObject.SetActive(false); } // 条件 EquipmentstrengthTemplate eqtemp = DataTemplate.GetInstance().GetEquipStrengthTemplate(HeroStrengthen.Inst.m_CurCard.GetHeroRow().getQosition(), m_Temp.getParts(), equipdata.IntensifyLev + 1); int level = eqtemp.getLevel(); if (HeroStrengthen.Inst.m_CurCard.GetHeroData().Level < level) { m_Condition.gameObject.SetActive(true); string str = string.Format(GameUtils.getString("ui_yingxiongqianghua_jinjie3"), level.ToString()); m_Condition.text = str; } else { m_Condition.gameObject.SetActive(false); } // 下方按钮 if (m_Temp.getNextId() == -1) { m_Number.gameObject.SetActive(false); } else { m_Number.gameObject.SetActive(true); m_Number.text = eqtemp.getNumbers() [0].ToString(); } // 特殊装备 EquipmentstrengthTemplate equipTemp = DataTemplate.GetInstance().GetEquipStrengthTemplate(HeroStrengthen.Inst.m_CurCard.GetHeroRow().getQosition(), m_Temp.getParts(), 1); if (m_Temp.getParts() >= 5) { m_ItemLayout.transform.parent.gameObject.SetActive(true); for (int k = 0; k < 3; ++k) { m_ItemLayout.transform.GetChild(k).gameObject.SetActive(k < equipTemp.getPropid2().Length); if (k >= equipTemp.getPropid2().Length) { continue; } m_ItemLayout.transform.GetChild(k).GetComponent <EquipmentItem> ().ShowInfo(equipTemp.getPropid2() [k], equipTemp.getNumbers2() [k]); } } else { m_ItemLayout.transform.parent.gameObject.SetActive(false); } }