public Stats() { Base = new Base_Stats(); Battle = new Battle_Stats(); Ability = new Ability_Stats(); Equipment = new Equipment_Stats(); Resistance = new Resistance_Stats(); Other = new Other_Stats(); AtkState = new List <State_Rate>(); ResistState = new List <State_Rate>(); }
public void UpdateStats() { Base = new Base_Stats(); Battle = new Battle_Stats(); Ability = new Ability_Stats(); Equipment = new Equipment_Stats(); Resistance = new Resistance_Stats(); Other = new Other_Stats(); AtkState = new List <State_Rate>(); ResistState = new List <State_Rate>(); dmgWeapons[0] = new DmgWeapon(); dmgWeapons[1] = new DmgWeapon(); }