public void SetParameter(EquipItemInfo equipItemInfo) { this.equipItemInfo = equipItemInfo; abilityItemInfo = equipItemInfo.GetAbilityItem(); EnableAbilityChange = true; if (!base.uiFirstUpdate) { RefreshUI(); } }
private IEnumerator _PlayDirection() { PlayDirection(UI.OBJ_DIRECTION_1, UI.LBL_ADD_ABILITY_1, equipItemInfo.GetAbilityItem().GetName()); yield return((object)new WaitForSeconds(0.46f)); if (m_isFirstOpen) { SoundManager.PlayOneShotUISE(40000049); } m_isFirstOpen = false; }
public override void UpdateUI() { SetLabelText((Enum)UI.LBL_NAME, equipItemInfo.tableData.name); SetLabelText((Enum)UI.LBL_LV_NOW, equipItemInfo.level.ToString()); SetLabelText((Enum)UI.LBL_LV_MAX, equipItemInfo.tableData.maxLv.ToString()); SetEquipmentTypeIcon((Enum)UI.SPR_TYPE_ICON, (Enum)UI.SPR_TYPE_ICON_BG, (Enum)UI.SPR_TYPE_ICON_RARITY, equipItemInfo.tableData); Transform ctrl = GetCtrl(UI.OBJ_BEFORE_ITEM_ROOT); Transform ctrl2 = GetCtrl(UI.OBJ_AFTER_ITEM_ROOT); AbilityItemInfo abilityItem = equipItemInfo.GetAbilityItem(); if (abilityItem == null) { SetLabelText(ctrl, UI.LBL_ABILITY_ITEM_NAME, string.Empty); SetLabelText(ctrl, UI.LBL_ABILITY_ITEM_DESC, StringTable.Get(STRING_CATEGORY.TEXT_SCRIPT, 28u)); } else { SetLabelText(ctrl, UI.LBL_ABILITY_ITEM_NAME, abilityItem.GetName()); SetLabelText(ctrl, UI.LBL_ABILITY_ITEM_DESC, abilityItem.GetDescription()); } SetLabelText(ctrl2, UI.LBL_ABILITY_ITEM_NAME, abilityItemInfo.GetName()); SetLabelText(ctrl2, UI.LBL_ABILITY_ITEM_DESC, abilityItemInfo.itemData.GetDescription()); }
public override void UpdateUI() { SetActive((Enum)UI.OBJ_FRAME_BG, IsShowFrameBG()); detailBase = SetPrefab(GetCtrl(UI.OBJ_DETAIL_ROOT), "ItemDetailEquipBase", true); SetFontStyle(detailBase, UI.STR_TITLE_ITEM_INFO, 2); SetFontStyle(detailBase, UI.STR_TITLE_STATUS, 2); SetFontStyle(detailBase, UI.STR_TITLE_SKILL_SLOT, 2); SetFontStyle(detailBase, UI.STR_TITLE_ABILITY, 2); SetFontStyle(detailBase, UI.STR_TITLE_SELL, 2); SetFontStyle(detailBase, UI.STR_TITLE_ATK, 2); SetFontStyle(detailBase, UI.STR_TITLE_ELEM_ATK, 2); SetFontStyle(detailBase, UI.STR_TITLE_DEF, 2); SetFontStyle(detailBase, UI.STR_TITLE_ELEM_DEF, 2); SetFontStyle(detailBase, UI.STR_TITLE_HP, 2); EquipItemInfo equip = detailItemData as EquipItemInfo; SetActive((Enum)UI.BTN_CHANGE, localEquipSetData != null && CanSmithSection(callSection)); SetActive((Enum)UI.BTN_CREATE, CanSmithSection(callSection)); SetActive((Enum)UI.BTN_GROW, CanSmithSection(callSection)); SetActive((Enum)UI.BTN_GROW_OFF, CanSmithSection(callSection)); SetActive((Enum)UI.BTN_ABILITY, CanSmithSection(callSection)); SetActive((Enum)UI.BTN_ABILITY_OFF, CanSmithSection(callSection)); SetActive((Enum)UI.BTN_SELL, IsEnableDispSellButton(callSection) && MonoBehaviourSingleton <ItemExchangeManager> .I.IsExchangeScene()); if (equip != null) { int exceed = equip.exceed; SetActive((Enum)UI.BTN_EXCEED, equip.tableData.exceedID != 0); SetActive((Enum)UI.SPR_COUNT_0_ON, exceed > 0); SetActive((Enum)UI.SPR_COUNT_1_ON, exceed > 1); SetActive((Enum)UI.SPR_COUNT_2_ON, exceed > 2); SetActive((Enum)UI.SPR_COUNT_3_ON, exceed > 3); EquipParam(equip); SetSkillIconButton(detailBase, UI.OBJ_SKILL_BUTTON_ROOT, "SkillIconButton", equip.tableData, equipAttachSkill, "SKILL_ICON_BUTTON", 0); SetSprite((Enum)UI.SPR_SP_ATTACK_TYPE, (!equip.tableData.IsWeapon()) ? string.Empty : equip.tableData.spAttackType.GetBigFrameSpriteName()); AbilityItemInfo abilityItem = equip.GetAbilityItem(); bool flag = abilityItem != null; if ((equip.ability != null && equip.ability.Length > 0) || flag) { bool empty_ability = true; int validAbilityLength = equip.GetValidAbilityLength(); string allAbilityName = string.Empty; string allAp = string.Empty; string allAbilityDesc = string.Empty; SetTable(detailBase, UI.TBL_ABILITY, "ItemDetailEquipAbilityItem", equip.ability.Length + (flag ? 1 : 0), false, delegate(int i, Transform t, bool is_recycle) { //IL_0302: Unknown result type (might be due to invalid IL or missing references) //IL_0312: Expected O, but got Unknown if (i < equip.ability.Length) { EquipItemAbility equipItemAbility2 = equip.ability[i]; if (equipItemAbility2.id == 0) { SetActive(t, false); } else { SetActive(t, true); if (equipItemAbility2.IsNeedUpdate()) { SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_FIXEDABILITY, false); SetActive(t, UI.OBJ_NEED_UPDATE_ABILITY, true); SetLabelText(t, UI.LBL_NEED_UPDATE_ABILITY, StringTable.Get(STRING_CATEGORY.ABILITY, 0u)); SetButtonEnabled(t, false); } else if (!equipItemAbility2.IsActiveAbility()) { SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_FIXEDABILITY, false); SetActive(t, UI.OBJ_NEED_UPDATE_ABILITY, true); SetLabelText(t, UI.LBL_NEED_UPDATE_ABILITY, StringTable.Get(STRING_CATEGORY.ABILITY, 1u)); SetButtonEnabled(t, false); } else if (equip.IsFixedAbility(i)) { SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_FIXEDABILITY, true); SetActive(t, UI.OBJ_NEED_UPDATE_ABILITY, false); SetLabelText(t, UI.LBL_FIXEDABILITY, Utility.TrimText(equipItemAbility2.GetName(), FindCtrl(t, UI.LBL_FIXEDABILITY).GetComponent <UILabel>())); SetLabelText(t, UI.LBL_FIXEDABILITY_NUM, equipItemAbility2.GetAP()); } else { empty_ability = false; SetActive(t, UI.OBJ_NEED_UPDATE_ABILITY, false); SetLabelText(t, UI.LBL_ABILITY, Utility.TrimText(equipItemAbility2.GetName(), FindCtrl(t, UI.LBL_ABILITY).GetComponent <UILabel>())); SetLabelText(t, UI.LBL_ABILITY_NUM, equipItemAbility2.GetAP()); } SetAbilityItemEvent(t, i, touchAndReleaseButtons); allAbilityName += equipItemAbility2.GetName(); allAp += equipItemAbility2.GetAP(); allAbilityDesc += equipItemAbility2.GetDescription(); } } else { SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_ABILITY_ITEM, true); SetLabelText(t, UI.LBL_ABILITY_ITEM, abilityItem.GetName()); SetTouchAndRelease(t.GetComponentInChildren <UIButton>().get_transform(), "ABILITY_ITEM_DATA_POPUP", "RELEASE_ABILITY", t); allAbilityName += abilityItem.GetName(); allAbilityDesc += abilityItem.GetDescription(); } }); PreCacheAbilityDetail(allAbilityName, allAp, allAbilityDesc); if (empty_ability) { SetActive(detailBase, UI.STR_NON_ABILITY, 0 == validAbilityLength); SetActive((Enum)UI.BTN_ABILITY, false); SetActive((Enum)UI.BTN_ABILITY_OFF, CanSmithSection(callSection)); } else { SetActive(detailBase, UI.STR_NON_ABILITY, false); SetActive((Enum)UI.BTN_ABILITY_OFF, false); } if (equip.tableData.IsShadow()) { SetActive(detailBase, UI.STR_NON_ABILITY, false); SetActive((Enum)UI.BTN_ABILITY, CanSmithSection(callSection)); SetActive((Enum)UI.BTN_ABILITY_OFF, CanSmithSection(callSection)); } } else { SetActive(detailBase, UI.STR_NON_ABILITY, true); SetActive((Enum)UI.BTN_ABILITY, false); SetActive((Enum)UI.BTN_ABILITY_OFF, CanSmithSection(callSection)); } } else { SetActive((Enum)UI.SPR_COUNT_0_ON, false); SetActive((Enum)UI.SPR_COUNT_1_ON, false); SetActive((Enum)UI.SPR_COUNT_2_ON, false); SetActive((Enum)UI.SPR_COUNT_3_ON, false); EquipItemTable.EquipItemData table = detailItemData as EquipItemTable.EquipItemData; SetActive((Enum)UI.BTN_EXCEED, table.exceedID != 0); EquipTableParam(table); SetSkillIconButton(detailBase, UI.OBJ_SKILL_BUTTON_ROOT, "SkillIconButton", table, equipAttachSkill, "SKILL_ICON_BUTTON", 0); SetSprite((Enum)UI.SPR_SP_ATTACK_TYPE, (!table.IsWeapon()) ? string.Empty : table.spAttackType.GetBigFrameSpriteName()); if (table.fixedAbility.Length > 0) { string allAbilityName2 = string.Empty; string allAp2 = string.Empty; string allAbilityDesc2 = string.Empty; SetTable(detailBase, UI.TBL_ABILITY, "ItemDetailEquipAbilityItem", table.fixedAbility.Length, false, delegate(int i, Transform t, bool is_recycle) { EquipItemAbility equipItemAbility = new EquipItemAbility((uint)table.fixedAbility[i].id, table.fixedAbility[i].pt); SetActive(t, true); SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_FIXEDABILITY, true); SetLabelText(t, UI.LBL_FIXEDABILITY, Utility.TrimText(equipItemAbility.GetName(), FindCtrl(t, UI.LBL_FIXEDABILITY).GetComponent <UILabel>())); SetLabelText(t, UI.LBL_FIXEDABILITY_NUM, equipItemAbility.GetAP()); SetAbilityItemEvent(t, i, touchAndReleaseButtons); allAbilityName2 += equipItemAbility.GetName(); allAp2 += equipItemAbility.GetAP(); allAbilityDesc2 += equipItemAbility.GetDescription(); }); PreCacheAbilityDetail(allAbilityName2, allAp2, allAbilityDesc2); SetActive(detailBase, UI.STR_NON_ABILITY, false); } else { SetActive(detailBase, UI.STR_NON_ABILITY, true); } } }
protected override void ResultEquipInfo() { if (resultData.itemData != null) { EquipItemInfo item = resultData.itemData as EquipItemInfo; EquipItemTable.EquipItemData tableData = item.tableData; bool flag = tableData.IsVisual(); SetActive(detailBase, UI.BTN_SELL, false); SetActive(detailBase, UI.BTN_GROW, false); SetActive(detailBase, UI.BTN_GRAY, false); SetActive(detailBase, UI.OBJ_FAVORITE_ROOT, false); SetActive(detailBase, UI.SPR_IS_EVOLVE, item.tableData.IsEvolve()); SetActive(detailBase, UI.STR_LV, !flag); SetActive(detailBase, UI.STR_ONLY_VISUAL, flag); SetupBottomButton(); SetLabelText(detailBase, UI.LBL_NAME, tableData.name); SetLabelText(detailBase, UI.LBL_LV_MAX, tableData.maxLv.ToString()); SetSprite(detailBase, UI.SPR_SP_ATTACK_TYPE, (!tableData.IsWeapon()) ? string.Empty : tableData.spAttackType.GetBigFrameSpriteName()); if (smithType == SmithType.GROW) { string text = base.sectionData.GetText("STATUS_DIFF_FORMAT"); SetLabelCompareParam(detailBase, UI.LBL_LV_NOW, item.level, resultData.beforeLevel, -1); SetLabelDiffParam(detailBase, UI.LBL_AFTER_ATK, item.atk, UI.LBL_DIFF_ATK, resultData.beforeAtk, UI.LBL_ATK, text); SetLabelDiffParam(detailBase, UI.LBL_AFTER_DEF, item.def, UI.LBL_DIFF_DEF, resultData.beforeDef, UI.LBL_DEF, text); SetLabelDiffParam(detailBase, UI.LBL_AFTER_HP, item.hp, UI.LBL_DIFF_HP, resultData.beforeHp, UI.LBL_HP, text); SetLabelDiffParam(detailBase, UI.LBL_AFTER_ELEM, item.elemAtk, UI.LBL_DIFF_ELEM, resultData.beforeElemAtk, UI.LBL_ELEM, text); SetDiffElementSprite(detailBase, item.GetElemAtkType(), resultData.beforeElemAtk, item.elemAtk, UI.SPR_ELEM, UI.SPR_DIFF_ELEM, true); int num = item.elemDef; int num2 = resultData.beforeElemDef; if (item.tableData.isFormer) { num = Mathf.FloorToInt((float)num * 0.1f); num2 = Mathf.FloorToInt((float)num2 * 0.1f); } SetLabelDiffParam(detailBase, UI.LBL_AFTER_ELEM_DEF, num, UI.LBL_DIFF_ELEM_DEF, num2, UI.LBL_ELEM_DEF, text); SetDiffElementSprite(detailBase, item.GetElemDefType(), resultData.beforeElemDef, item.elemDef, UI.SPR_ELEM_DEF, UI.SPR_DIFF_ELEM_DEF, false); } else { SetLabelText(detailBase, UI.LBL_LV_NOW, item.level.ToString()); SetLabelText(detailBase, UI.LBL_ATK, item.atk.ToString()); SetLabelText(detailBase, UI.LBL_DEF, item.def.ToString()); SetLabelText(detailBase, UI.LBL_HP, item.hp.ToString()); SetLabelText(detailBase, UI.LBL_ELEM, item.elemAtk.ToString()); SetElementSprite(detailBase, UI.SPR_ELEM, item.GetElemAtkType()); int num3 = item.elemDef; if (item.tableData.isFormer) { num3 = Mathf.FloorToInt((float)num3 * 0.1f); } SetLabelText(detailBase, UI.LBL_ELEM_DEF, num3.ToString()); SetDefElementSprite(detailBase, UI.SPR_ELEM_DEF, item.GetElemDefType()); } SetSkillIconButton(detailBase, UI.OBJ_SKILL_BUTTON_ROOT, "SkillIconButton", item.tableData, GetSkillSlotData(item), "SKILL_ICON_BUTTON", 0); SetLabelText(detailBase, UI.LBL_SELL, tableData.sale.ToString()); SetEquipmentTypeIcon(detailBase, UI.SPR_TYPE_ICON, UI.SPR_TYPE_ICON_BG, UI.SPR_TYPE_ICON_RARITY, item.tableData); AbilityItemInfo abilityItem = item.GetAbilityItem(); bool flag2 = abilityItem != null; if ((item.ability != null && item.ability.Length > 0) || flag2) { bool empty_ability = true; string allAbilityName = string.Empty; string allAp = string.Empty; string allAbilityDesc = string.Empty; SetTable(detailBase, UI.TBL_ABILITY, "ItemDetailEquipAbilityItem", item.ability.Length + (flag2 ? 1 : 0), false, delegate(int i, Transform t, bool is_recycle) { //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0221: Expected O, but got Unknown if (i < item.ability.Length) { EquipItemAbility equipItemAbility = item.ability[i]; if (equipItemAbility.id == 0) { SetActive(t, false); } else { empty_ability = false; SetActive(t, true); if (equipItemAbility.IsNeedUpdate()) { SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_FIXEDABILITY, false); SetActive(t, UI.OBJ_NEED_UPDATE_ABILITY, true); SetButtonEnabled(t, false); } else if (item.IsFixedAbility(i)) { SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_FIXEDABILITY, true); SetLabelText(t, UI.LBL_FIXEDABILITY, equipItemAbility.GetName()); SetLabelText(t, UI.LBL_FIXEDABILITY_NUM, equipItemAbility.GetAP()); } else { SetLabelText(t, UI.LBL_ABILITY, equipItemAbility.GetName()); SetLabelText(t, UI.LBL_ABILITY_NUM, equipItemAbility.GetAP()); } SetAbilityItemEvent(t, i, touchAndReleaseButtons); allAbilityName += equipItemAbility.GetName(); allAp += equipItemAbility.GetAP(); allAbilityDesc += equipItemAbility.GetDescription(); } } else { SetActive(t, UI.OBJ_ABILITY, false); SetActive(t, UI.OBJ_ABILITY_ITEM, true); SetLabelText(t, UI.LBL_ABILITY_ITEM, abilityItem.GetName()); SetTouchAndRelease(t.GetComponentInChildren <UIButton>().get_transform(), "ABILITY_ITEM_DATA_POPUP", "RELEASE_ABILITY", t); allAbilityName += abilityItem.GetName(); allAbilityDesc += abilityItem.GetDescription(); } }); PreCacheAbilityDetail(allAbilityName, allAp, allAbilityDesc); if (empty_ability) { SetActive(detailBase, UI.STR_NON_ABILITY, true); } else { SetActive(detailBase, UI.STR_NON_ABILITY, false); } } else { SetActive(detailBase, UI.STR_NON_ABILITY, true); } } }