private void RefreshBagItems() { DataModel.BagItems.Clear(); var playerBags = PlayerDataManager.Instance.PlayerDataModel.Bags; var packItems = DataModel.BagItems; var __enumerator2 = (playerBags.Bags[(int)eBagType.BaseItem].Items).GetEnumerator(); while (__enumerator2.MoveNext()) { var item = __enumerator2.Current; if (item != null && item.ItemId != -1) { var tbRecord = Table.GetItemBase(item.ItemId); if (tbRecord != null && tbRecord.Type == s_SkillItemType) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = item; equipItem.TipButtonShow = (int)eEquipBtnShow.None; packItems.Add(equipItem); } } } DataModel.NotHaveItem = (DataModel.BagItems.Count == 0); }
public int ComparerItem(EquipItemDataModel a, EquipItemDataModel b) { //部位 var tbEquipA = Table.GetEquipBase(a.BagItemData.ItemId); var tbEquipB = Table.GetEquipBase(b.BagItemData.ItemId); var bagIdA = GameUtils.GetEquipBagId(tbEquipA); var bagIdB = GameUtils.GetEquipBagId(tbEquipB); var indexA = EquipOrder2.FindIndex(i => i == bagIdA); var indexB = EquipOrder2.FindIndex(i => i == bagIdB); if (indexA != indexB) { return(indexA - indexB); } //阶数 if (tbEquipA.Ladder != tbEquipB.Ladder) { return(tbEquipB.Ladder - tbEquipA.Ladder); } //品质 var tbItemA = Table.GetItemBase(a.BagItemData.ItemId); var tbItemB = Table.GetItemBase(b.BagItemData.ItemId); if (tbItemA.Quality != tbItemB.Quality) { return(tbItemB.Quality - tbItemA.Quality); } //强化等级 var enhanceA = a.BagItemData.Exdata.Enchance; var enhanceB = b.BagItemData.Exdata.Enchance; if (enhanceA != enhanceB) { return(enhanceB - enhanceA); } //战力 if (a.BagItemData.FightValue != b.BagItemData.FightValue) { return(b.BagItemData.FightValue - a.BagItemData.FightValue); } //item id if (a.BagItemData.ItemId != b.BagItemData.ItemId) { return(a.BagItemData.ItemId - b.BagItemData.ItemId); } //bag index return(a.BagItemData.Index - b.BagItemData.Index); }
private EquipItemDataModel createEquipData(BagItemDataModel bagItem) { if (bagItem.ItemId != -1) { var tbRecord = Table.GetEquipBase(bagItem.ItemId); if (tbRecord != null && tbRecord.ShowEquip == 1) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = bagItem; equipItem.TipButtonShow = (int)eEquipBtnShow.None; return(equipItem); } } return(null); }
private void RefreshForItemType(BagItemDataModel bagItem) { var playerBags = PlayerDataManager.Instance.PlayerDataModel.Bags; var tbItemBase = Table.GetItemBase(bagItem.ItemId); var equipItems = new List <EquipItemDataModel>(); { PlayerDataManager.Instance.ForeachEquip(bagData => { if (bagData.ItemId != -1 && bagItem != bagData) { var tb = Table.GetItemBase(bagData.ItemId); if (tbItemBase == null || tb.Type == tbItemBase.Type) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = bagData; equipItems.Add(equipItem); } } }); } DataModel.EquipItems = new ObservableCollection <EquipItemDataModel>(equipItems); var packItems = new List <EquipItemDataModel>(); { var __enumerator6 = (playerBags.Bags[(int)eBagType.Equip].Items).GetEnumerator(); while (__enumerator6.MoveNext()) { var item = __enumerator6.Current; { if (item.ItemId != -1 && bagItem != item) { var tb = Table.GetItemBase(item.ItemId); if (tbItemBase == null || tb.Type == tbItemBase.Type) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = item; packItems.Add(equipItem); } } } } } packItems.Sort(ComparerItem); DataModel.PackItems = new ObservableCollection <EquipItemDataModel>(packItems); }
private EquipItemDataModel createEquipData2(BagItemDataModel bagData) { if (bagData.ItemId != -1) { var tbEquip = Table.GetEquipBase(bagData.ItemId); if (tbEquip.ShowEquip == 1) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = bagData; equipItem.SelectFlag = false; equipItem.TipButtonShow = (int)eEquipBtnShow.None; equipItem.CanAdvance = (tbEquip.UpdateEquipID != -1) ? 1 : 0; return(equipItem); } } return(null); }
private void RefreshForSameEquipUpdateId(int updateId, List <BagItemDataModel> excludeList) { var playerBags = PlayerDataManager.Instance.PlayerDataModel.Bags; Action <BagItemDataModel, ICollection <EquipItemDataModel> > func = (bagData, items) => { if (bagData.ItemId != -1) { var tbEquip = Table.GetEquipBase(bagData.ItemId); if (updateId == tbEquip.EquipUpdateLogic && !excludeList.Contains(bagData, new BagItemDataModelComParer())) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = bagData; items.Add(equipItem); } } }; var equipItems = new ObservableCollection <EquipItemDataModel>(); { PlayerDataManager.Instance.ForeachEquip(bagData => { func(bagData, equipItems); }); } DataModel.EquipItems = equipItems; var packItems = new List <EquipItemDataModel>(); { var __enumerator6 = (playerBags.Bags[(int)eBagType.Equip].Items).GetEnumerator(); while (__enumerator6.MoveNext()) { var bagData = __enumerator6.Current; { func(bagData, packItems); } } } packItems.Sort(ComparerItem); DataModel.PackItems = new ObservableCollection <EquipItemDataModel>(packItems); }
private void RefreshForEvoEquip() { var playerBags = PlayerDataManager.Instance.PlayerDataModel.Bags; Action <BagItemDataModel, ICollection <EquipItemDataModel> > func = (bagData, items) => { if (bagData.ItemId != -1) { var tbEquip = Table.GetEquipBase(bagData.ItemId); if (tbEquip.UpdateEquipID != -1) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = bagData; items.Add(equipItem); } } }; var equipItems = new ObservableCollection <EquipItemDataModel>(); { PlayerDataManager.Instance.ForeachEquip(EquipOrder1, bagData => { func(bagData, equipItems); }); } DataModel.EquipItems = equipItems; var packItems = new List <EquipItemDataModel>(); { var __enumerator6 = (playerBags.Bags[(int)eBagType.Equip].Items).GetEnumerator(); while (__enumerator6.MoveNext()) { var bagData = __enumerator6.Current; { func(bagData, packItems); } } } packItems.Sort(ComparerItem); DataModel.PackItems = new ObservableCollection <EquipItemDataModel>(packItems); }
private void Refresh() { var equipItems = new List <EquipItemDataModel>(); PlayerDataManager.Instance.ForeachEquip(EquipOrder1, bagItem => { if (bagItem.ItemId != -1) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = bagItem; equipItems.Add(equipItem); } }); DataModel.EquipItems = new ObservableCollection <EquipItemDataModel>(equipItems); var packItems = new List <EquipItemDataModel>(); { var playerBags = PlayerDataManager.Instance.PlayerDataModel.Bags; var __enumerator1 = (playerBags.Bags[(int)eBagType.Equip].Items).GetEnumerator(); while (__enumerator1.MoveNext()) { var item = __enumerator1.Current; { if (item.ItemId != -1) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = item; packItems.Add(equipItem); } } } } packItems.Sort(ComparerItem); DataModel.PackItems = new ObservableCollection <EquipItemDataModel>(packItems); }
private void RefreshForEquipInherit(BagItemDataModel inherit, BagItemDataModel inherited) { var itemId = -1; if (inherit.ItemId != -1) { itemId = inherit.ItemId; } else { if (inherited.ItemId != -1) { itemId = inherited.ItemId; } } if (itemId == -1) { Refresh(); return; } var playerBags = PlayerDataManager.Instance.PlayerDataModel.Bags; var tbItemBase = Table.GetItemBase(itemId); var equipItems = new List <EquipItemDataModel>(); { PlayerDataManager.Instance.ForeachEquip(bagData => { if (bagData.ItemId != -1 && (inherit != bagData && inherited != bagData)) { var tb = Table.GetItemBase(bagData.ItemId); if (tbItemBase == null || GameUtils.CheckInheritType(tbItemBase, tb)) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = bagData; equipItems.Add(equipItem); } } }); } DataModel.EquipItems = new ObservableCollection <EquipItemDataModel>(equipItems); var packItems = new List <EquipItemDataModel>(); { var __enumerator6 = (playerBags.Bags[(int)eBagType.Equip].Items).GetEnumerator(); while (__enumerator6.MoveNext()) { var item = __enumerator6.Current; { if (item.ItemId != -1 && (inherit != item && inherited != item)) { var tb = Table.GetItemBase(item.ItemId); if (tbItemBase == null || GameUtils.CheckInheritType(tbItemBase, tb)) { var equipItem = new EquipItemDataModel(); equipItem.BagItemData = item; packItems.Add(equipItem); } } } } } packItems.Sort(ComparerItem); DataModel.PackItems = new ObservableCollection <EquipItemDataModel>(packItems); }