コード例 #1
0
        /// <summary>Snippet for UpdateEnvironment</summary>
        public void UpdateEnvironment()
        {
            // Snippet: UpdateEnvironment(string, Environment, FieldMask, CallSettings)
            // Create client
            EnvironmentsClient environmentsClient = EnvironmentsClient.Create();
            // Initialize request argument(s)
            string name = "";
            gcoasv::Environment environment = new gcoasv::Environment();
            FieldMask           updateMask  = new FieldMask();
            // Make the request
            Operation <gcoasv::Environment, OperationMetadata> response = environmentsClient.UpdateEnvironment(name, environment, updateMask);

            // Poll until the returned long-running operation is complete
            Operation <gcoasv::Environment, OperationMetadata> completedResponse = response.PollUntilCompleted();
            // Retrieve the operation result
            gcoasv::Environment result = completedResponse.Result;

            // Or get the name of the operation
            string operationName = response.Name;
            // This name can be stored, then the long-running operation retrieved later by name
            Operation <gcoasv::Environment, OperationMetadata> retrievedResponse = environmentsClient.PollOnceUpdateEnvironment(operationName);

            // Check if the retrieved long-running operation has completed
            if (retrievedResponse.IsCompleted)
            {
                // If it has completed, then access the result
                gcoasv::Environment retrievedResult = retrievedResponse.Result;
            }
            // End snippet
        }
コード例 #2
0
 /// <summary>Snippet for UpdateEnvironment</summary>
 public void UpdateEnvironmentRequestObject()
 {
     // Snippet: UpdateEnvironment(UpdateEnvironmentRequest, CallSettings)
     // Create client
     EnvironmentsClient environmentsClient = EnvironmentsClient.Create();
     // Initialize request argument(s)
     UpdateEnvironmentRequest request = new UpdateEnvironmentRequest
     {
         Environment = new gcdv::Environment(),
         UpdateMask  = new FieldMask(),
         AllowLoadToDraftAndDiscardChanges = false,
     };
     // Make the request
     gcdv::Environment response = environmentsClient.UpdateEnvironment(request);
     // End snippet
 }