public BusStop(ulong id, Enviroment.Map map, Enviroment.WayPoint location) { base.Id = id; base.Dislocation = location; _map = map; _servicePoint = new Point(location.X, location.Y); }
public Crosswalk(Enviroment.Map map, List<Point> mapCells) : base(map, mapCells) { foreach (var cell in mapCells) { map[0].SetCell(cell.X, cell.Y, new Enviroment.Model.Cell(0x01) { TemporarilyClosed = true }); } }
public LayerViewModel(Enviroment.Model.Layer layer) : this(layer.MaskSource, layer.Name, layer.Scale) { MaskInfo = new List<MapInfoVM>(); foreach (var pair in layer.MaskInfo) { MaskInfo.Add(new MapInfoVM(pair.Key, pair.Value)); } }
public void Initialize(Enviroment.Map map, Dictionary<string, object> settings) { _map = map; if (map.Count == 0) { Width = 800; Height = 600; Background = Brushes.Gainsboro; } else { Width = map[0].Width; Height = map[0].Height; if (map[0].Substrate != null) { Background = new ImageBrush(Helpers.Imaging.ImageManager.BitmapToBitmapImage(map[0].Substrate)); } else { Background = Brushes.Gainsboro; } } if (_passengerDensity == null || _passengerLastLocations == null) { _passengerDensity = new uint[Width, Height]; _passengerLastLocations = new ulong[Width, Height]; } //_worker = new BackgroundWorker(); //_worker.DoWork += (s, e) => //{ // _spectralBrush = GetSpectorImageBrush(); //}; //_worker.RunWorkerCompleted += (s, e) => //{ // OnPropertyChanged("SpectralBrush"); // //if (e.Result is ImageBrush) // //{ // // SpectralBrush = (ImageBrush)e.Result; // //} //}; OnPropertyChanged("Width"); OnPropertyChanged("Height"); OnPropertyChanged("Background"); }
public AgentBase GetInstance(Enviroment.Map map, IEnumerable<Contracts.Services.AgentServiceBase> services, Dictionary<string, object> settings) { var agent = new Vehicle(map, services); agent.Initialize(settings); return agent; }
public override object[] Reduce(Enviroment env, ErrorHandling errorHandling) { return(new object[] {}); }
public override BaseExpression Reduce(Enviroment env) { while (Left.Reducible) { Left = Left.Reduce(env); if (Left.GetType().IsSubclassOf(typeof(Error.Error))) { return(Left); } } while (Right.Reducible) { Right = Right.Reduce(env); if (Left.GetType().IsSubclassOf(typeof(Error.Error))) { return(Left); } } switch (Operator) { case BinaryOperator.Add: return(_Add()); case BinaryOperator.Sub: return(_Sub()); case BinaryOperator.Mul: return(_Mul()); case BinaryOperator.Div: return(_Div()); case BinaryOperator.Mod: return(_Mod()); case BinaryOperator.Concat: return(_Concat()); case BinaryOperator.Less: return(_Less()); case BinaryOperator.LessEqual: return(_LessEqual()); case BinaryOperator.Equal: return(_Equal()); case BinaryOperator.MoreEqual: return(_MoreEqual()); case BinaryOperator.More: return(_More()); case BinaryOperator.NotEqual: return(_NotEqual()); case BinaryOperator.And: return(_And()); case BinaryOperator.Or: return(_Or()); default: throw new Exception($"error operator,\"{Operator}\" not define."); } }
private void bt_Run_Click(object sender, RoutedEventArgs e) { try { if (HasSelectedAlgorithm) { string _Error = ""; if (!Enviroment.CanRunAlgorithm(out _Error, AlgorithmType.Ensemble)) { MessageBox.Show(_Error, "Error", MessageBoxButton.OK, MessageBoxImage.Error); return; } ReflectionTools _rcet = new ReflectionTools(); ConsensusFunction _EnsembleAlg = ReflectionTools.GetInstance <ConsensusFunction>(Tree.Value.FullName); foreach (CEDS.Property _p in Tree.Value.InProperties) { _rcet.SetProperty(Tree.Value.FullName, _EnsembleAlg, _p); } List <Structuring> _structuringsParams = GetSelectedStructurings(); if (_structuringsParams == null || _structuringsParams.Count == 0) { MessageBox.Show("You must select at least one Structuring to apply an Ensemble algorithm.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); return; } VisualUtils.SetGlobalInProperties(_rcet, _EnsembleAlg, Tree, _structuringsParams); #region OLD CODE //Structuring _structuring = _EnsembleAlg.BuildStructuring(); //PartitionInfo _partInfo = new PartitionInfo() //{ // AlgorithmName = this.tb_SelectEnsembleAlg.Text, // ConsensusFunction = _EnsembleAlg, // Partition = _structuring, // AlgorithmType = AlgorithmType.Ensemble, // Index = -1 //}; //this.uctrl_ListClusterAlgVisualizerEnsemble.AddPartitionInfo(_partInfo); //if (NewStructuringEventHandler != null) //{ // NewStructuringEventHandler(this, new NewStructuringEventArgs(_partInfo)); //} #endregion Run _run = RunMethod; _run.BeginInvoke(_EnsembleAlg, RunFinish, new DataThread() { ConsensusFunction = _EnsembleAlg, Run = _run }); } else { MessageBox.Show("You must first select an Ensemble algorithm.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); } } catch (Exception _ex) { GeneralTools.Tools.WriteToLog(_ex); } }
public override object[] Reduce(Enviroment env, ErrorHandling errorHandling) { throw new NotImplementedException(); }
public MapServiceBase(Enviroment.Map map, List<Point> mapCells) { _map = map; _mapCells = mapCells; }
public override BaseStatement Reduce(Enviroment env) { throw new NotImplementedException(); }
public void DealReturnValue(System.Windows.Forms.ListBox returnaddlistbox, object returnvalue) { Enviroment env = (Enviroment)returnvalue; returnaddlistbox.Items.AddRange(new[] { env.get.GetType().ToString(), env.gh.GetType().ToString(), env.book.GetType().ToString(), env.results.GetType().ToString() }); }
public void Invoke(Enviroment env) { throw new NotImplementedException(); }
public static void StartServers() { Nasdan._startProcess(Enviroment.GetFileName(Enviroment.Representation.experiences), Enviroment.GetStartArgument()); Nasdan._startProcess(Enviroment.GetFileName(Enviroment.Representation.knowloges), Enviroment.GetStartArgument()); }
public override BaseExpression Reduce(Enviroment env) { throw new Exception(ToString()); }
/// <summary> /// 对语句进行一次求值。 /// </summary> /// <param name="env">环境对象</param> /// <param name="errorHandling">错误处理对象</param> /// <returns></returns> public abstract object[] Reduce(Enviroment env, ErrorHandling errorHandling);
public ServiceBase GetInstance(ulong serviceId, Enviroment.Map map, Enviroment.WayPoint location, Dictionary<string, object> settings) { BusStop service = new BusStop(serviceId, map, location); service.Initialize(settings); return service; }
public override object[] Reduce(Enviroment env, ErrorHandling errorHandling) { return(new object[] { new Sequence(env.GlobalCommands[Name]), env, errorHandling }); }
public Turn Iteration(LevelView level, IMessageReporter reporter, out bool isAttack) { Enviroment.Update(level, 3); var bonusIgnore = new BadObjectMap(level, (view, location) => level.Items.Any(i => i.Location.Equals(location)), view => level.Items.Select(i => i.Location), 1); var attackMap = Map.Sum(Enviroment.WallMap, Enviroment.TrapMap, bonusIgnore); var travelMap = Map.Sum(attackMap, Enviroment.EnemyMap, bonusIgnore); if (level.Monsters.Any()) { var monster = level.Monsters.First(); var enemyHp = monster.Health; var healingHpLevel = 50; if (enemyHp < MonsterStartHp * 0.6) //если враг пытается отрегениться - забираем его аптечку)) { healingHpLevel = 60; } if (level.Player.Health < healingHpLevel && level.HealthPacks.Any()) { var path = travelMap.FindPath(level.Player.Location, level.HealthPacks.OrderBy(h => h.Location.Distance(level.Player.Location)).First().Location); isAttack = false; if (path != null && path.Count > 1) { return(Turn.Step(path[1] - path[0])); } return(Turn.None); } } if (level.Monsters.Any(m => m.Location.IsInRange(level.Player.Location, 1))) { var monster = level.Monsters.Where(m => m.Location.IsInRange(level.Player.Location, 1)).OrderBy(m => m.Health).First(); isAttack = true; return(Turn.Attack(monster.Location - level.Player.Location)); } if (level.Monsters.Any()) { var target = level.Monsters.First().Location; var targets = target .Near(3) .Where( p => p.X >= 0 && p.Y >= 0 && p.X < Enviroment.TravelMap.Width && p.Y < Enviroment.TravelMap.Height) .Where(p => Enviroment.TravelMap.IsTravaible(p)) .OrderBy(p => p.Distance(target)); foreach (var location in targets) { var path = attackMap.FindPath(level.Player.Location, location); isAttack = false; if (path != null && path.Count > 1) { return(Turn.Step(path[1] - path[0])); } } } if (!ExitIsClosed(level)) { Enviroment = new Enviroment(level, 2); var path = travelMap.FindPath(level.Player.Location, Exit); isAttack = false; if (path == null || path.Count < 2) { return(Turn.None); } return(Turn.Step(path[1] - path[0])); } isAttack = false; return(Turn.None); }
public override object[] Reduce(Enviroment env, ErrorHandling errorHandling) { Func(env, errorHandling); return(new object[] { new DoNothing(), env, errorHandling }); }