public void QuitHoldPose(float time = 0.2f, int fov = 60) { Transform.DOLocalMove(StartPos, time); Transform.DOLocalRotate(StartRot, time); EnvCamera.DOFieldOfView(fov, 0.2f); }
public void EnterHoldPose(float time = 0.2f, int fov = 40) { Transform.DOLocalMove(EndPos, time); Transform.DOLocalRotate(EndRot, time); EnvCamera.DOFieldOfView(fov, 0.2f); }