public void Load(Enums.PadlockState state) { this.state = state; }
public void LoadFromSegmentData(ListPair<string, string> parameters) { this.parameters = parameters; this.state = (Enums.PadlockState)(parameters.GetValue("State").ToInt(0)); }
public void LoadFromSegmentData(ListPair <string, string> parameters) { this.parameters = parameters; this.state = (Enums.PadlockState)(parameters.GetValue("State").ToInt(0)); }
public void Load(Enums.PadlockState state) { this.state = state; }
public PadlockSegment(Enums.PadlockState state) { Load(state); }
public void LoadFromSegmentData(ListPair <string, string> parameters) { this.parameters = parameters; this.state = (Enums.PadlockState)Enum.Parse(typeof(Enums.PadlockState), parameters.GetValue("MovementState")); }
public void LoadFromSegmentData(ListPair<string, string> parameters) { this.parameters = parameters; this.state = (Enums.PadlockState)Enum.Parse(typeof(Enums.PadlockState), parameters.GetValue("MovementState")); }