public static string RankToString(Enums.ExplorerRank rank) { switch (rank) { case Enums.ExplorerRank.Normal: case Enums.ExplorerRank.Bronze: case Enums.ExplorerRank.Silver: case Enums.ExplorerRank.Gold: case Enums.ExplorerRank.Diamond: case Enums.ExplorerRank.Super: case Enums.ExplorerRank.Ultra: case Enums.ExplorerRank.Hyper: case Enums.ExplorerRank.Master: case Enums.ExplorerRank.Guildmaster: return(rank.ToString()); case Enums.ExplorerRank.MasterX: return("Master*"); case Enums.ExplorerRank.MasterXX: return("Master**"); case Enums.ExplorerRank.MasterXXX: return("Master***"); default: return("???"); } }
public static int DetermineMissionExpRequirement(Enums.ExplorerRank rank) { switch (rank) { case Enums.ExplorerRank.Normal: return(0); case Enums.ExplorerRank.Bronze: return(100); case Enums.ExplorerRank.Silver: return(300); case Enums.ExplorerRank.Gold: return(1600); case Enums.ExplorerRank.Diamond: return(3200); case Enums.ExplorerRank.Super: return(5000); case Enums.ExplorerRank.Ultra: return(7500); case Enums.ExplorerRank.Hyper: return(10500); case Enums.ExplorerRank.Master: return(13500); case Enums.ExplorerRank.MasterX: return(17000); case Enums.ExplorerRank.MasterXX: return(21000); case Enums.ExplorerRank.MasterXXX: return(25000); case Enums.ExplorerRank.Guildmaster: return(100000); default: return(-1); } }