public VRCommand(Enums.ControlMessage controlMessage, RunningGameInfo runningGameInfo) { ControlMessage = controlMessage; RunningGameInfo = runningGameInfo; }
public VRCommand(Enums.ControlMessage controlMessage, List <SysConfig> systemConfig) { ControlMessage = controlMessage; SystemConfig = systemConfig; }
public VRCommandServer(Enums.ControlMessage controlMessage, List <WaiverInfo> waiverInfo) { ControlMessage = controlMessage; ListWaiverInfo = waiverInfo; }
public VRCommand(Enums.ControlMessage controlMessage) { ControlMessage = controlMessage; }
public VRCommandServer(Enums.ControlMessage controlMessage, BarcodeInfo barcodeInfo) { ControlMessage = controlMessage; BarcodeInfo = barcodeInfo; }
public VRCommandServer(Enums.ControlMessage controlMessage, List <KeyTypeInfo> keyTypeInfo) { ControlMessage = controlMessage; ListKeyTypeInfo = keyTypeInfo; }
public VRCommandServer(Enums.ControlMessage controlMessage, List <ClientParm> clientParm) { ControlMessage = controlMessage; ClientParm = clientParm; }
public VRCommandServer(Enums.ControlMessage controlMessage, List <Client> listClients) { ControlMessage = controlMessage; ListClients = listClients; }
public VRCommandServer(Enums.ControlMessage controlMessage, List <TileConfig> listTileConfig) { ControlMessage = controlMessage; ListTileConfig = listTileConfig; }
public VRCommandServer(Enums.ControlMessage controlMessage, LiveSystemInfo liveSystemInfo) { ControlMessage = controlMessage; LiveSystemInfo = liveSystemInfo; }
public VRCommandServer(Enums.ControlMessage controlMessage, ConfigSet configSet) { ControlMessage = controlMessage; ConfigSet = configSet; }
public VRCommandServer(Enums.ControlMessage controlMessage, List <ConfigSet> listConfigSet) { ControlMessage = controlMessage; ListConfigSet = listConfigSet; }
public VRCommandServer(Enums.ControlMessage controlMessage, Client client) { ControlMessage = controlMessage; Client = client; }
public VRCommand(Enums.ControlMessage controlMessage, TileConfig tileConfig) { ControlMessage = controlMessage; TileConfig = tileConfig; }
public VRCommandServer(Enums.ControlMessage controlMessage, List <GamePlayHistory> gamePlayHistory) { ControlMessage = controlMessage; GamePlayHistory = gamePlayHistory; }
public VRCommand(Enums.ControlMessage controlMessage, long packageSequenceEcho) { ControlMessage = controlMessage; PackageSequenceEcho = packageSequenceEcho; }
public VRCommandServer(Enums.ControlMessage controlMessage, BookingReference bookingReference) { ControlMessage = controlMessage; BookingReference = bookingReference; }