public void OnEnterThisPage() { transform.Find("Panel (2)").gameObject.SetActive(false); Dictionary <int, Dictionary <int, Vector3> > dic = AvoidVacancyHelper.avoidmap; foreach (KeyValuePair <int, Dictionary <int, Vector3> > item in dic) { Vector3 pos = Vector3.zero; Vector3 scaler = Vector3.zero; foreach (KeyValuePair <int, Vector3> it in item.Value) { if (it.Key == 0) { pos = it.Value; } if (it.Key == 1) { scaler = it.Value; } } Spawn(pos, scaler); } Enums.AvoidvacancyControll ac = Enums.AvoidvacancyControll.ActiveAll; MSGCenter.Execute(ac.ToString()); MSGCenter.Execute(Enums.LeftMouseButtonControl.AddAvoidGizmo.ToString(), "True"); }
public void OnLeveThisPage() { Replay(""); transform.Find("Panel (2)").gameObject.SetActive(false); Enums.AvoidvacancyControll ac = Enums.AvoidvacancyControll.InactiveAll; MSGCenter.Execute(ac.ToString()); MSGCenter.Execute(Enums.LeftMouseButtonControl.AddAvoidGizmo.ToString(), "False"); }
void Spawn(Vector3 pos, Vector3 scaler) { GameObject prefab = transform.Find("Panel/Scroll View/Viewport/Content/AvoidvacancyItem").gameObject; Transform parent = prefab.transform.parent; GameObject go = SpawnChildren(prefab); int index = go.transform.parent.childCount - 2; //添加 childmap.Add(index, go); string message = MSGCenter.FormatMessage(index.ToString(), pos.ToString(), scaler.ToString()); MSGCenter.Execute(Enums.AvoidvacancyControll.Add.ToString(), message); go.GetComponentInChildren <Text>().text = "第" + (index + 1) + "个避空位"; //删除 go.transform.Find("Button").GetComponent <Button>().onClick.AddListener(() => { Destroy(go); childmap.Remove(index); MSGCenter.Execute(Enums.AvoidvacancyControll.Remove.ToString(), index.ToString()); }); //编辑 go.transform.Find("Button (1)").GetComponent <Button>().onClick.AddListener(() => { transform.Find("Panel (2)").gameObject.SetActive(true); MSGCenter.Execute(Enums.AvoidvacancyControll.Edit.ToString(), index.ToString()); if (lastchoise == index) { return; } go.GetComponent <Image>().color = Color.green; if (childmap.ContainsKey(lastchoise)) { childmap[lastchoise].GetComponent <Image>().color = Color.gray; } lastchoise = index; }); //显示/隐藏 go.transform.Find("Toggle").GetComponent <Toggle>().onValueChanged.AddListener((iSon) => { Enums.AvoidvacancyControll ac = Enums.AvoidvacancyControll.Active; if (!iSon) { ac = Enums.AvoidvacancyControll.Inactive; } MSGCenter.Execute(ac.ToString(), index.ToString()); }); }
void Start() { MSGCenter.Register(Enums.MainProcess.MainProcess_RePlay.ToString(), Replay); GameObject prefab = transform.Find("Panel/Scroll View/Viewport/Content/AvoidvacancyItem").gameObject; Transform parent = prefab.transform.parent; Button addaboid = transform.Find("Panel/AddButton").GetComponent <Button>(); addaboid.onClick.AddListener(() => { Spawn(Vector3.zero, Vector3.zero); }); //隐藏/显示全部 transform.Find("Panel/AllToggle").GetComponent <Toggle>().onValueChanged.AddListener((iSon) => { Enums.AvoidvacancyControll ac = Enums.AvoidvacancyControll.ActiveAll; if (!iSon) { ac = Enums.AvoidvacancyControll.InactiveAll; } MSGCenter.Execute(ac.ToString()); }); //保存 transform.Find("Panel (2)/Button").GetComponent <Button>().onClick.AddListener(() => { transform.Find("Panel (2)").gameObject.SetActive(false); MSGCenter.Execute(Enums.AvoidvacancyControll.SaveAvoid.ToString()); }); //取消 transform.Find("Panel (2)/Button (1)").GetComponent <Button>().onClick.AddListener(() => { transform.Find("Panel (2)").gameObject.SetActive(false); MSGCenter.Execute(Enums.AvoidvacancyControll.Remove.ToString()); }); //重置 transform.Find("Panel (2)/Button (2)").GetComponent <Button>().onClick.AddListener(() => { transform.Find("Panel (2)").gameObject.SetActive(false); MSGCenter.Execute(Enums.AvoidvacancyControll.Reset.ToString()); }); }