protected virtual void OnEnable() { visibleInList = new VisibleInListArray(); btnEnumInfo = EnumUtils.GetDisplayInfo(typeof(ControllerButton)); addButtonContent = new GUIContent("Add Button Rig"); rmButtonContent = new GUIContent("Remove"); scriptProp = serializedObject.FindProperty("m_Script"); entriesProp = serializedObject.FindProperty("m_rigEntries"); }
static ActionArray() { s_enumInfo = EnumUtils.GetDisplayInfo(typeof(T)); Len = s_enumInfo.maxValue - s_enumInfo.minValue + 1; var ints = new int[Len]; for (int i = 0; i < Len; ++i) { ints[i] = s_enumInfo.minValue + i; } s_enums = ints as T[]; s_actionOrigins = new ulong[OpenVR.k_unMaxActionOriginCount]; }
private static string GetDisplayName <TEnum>(EnumUtils.EnumDisplayInfo info, int i) #if CSHARP_7_OR_LATER where TEnum : Enum #endif { int displayIndex; if (info.value2displayedIndex.TryGetValue(i, out displayIndex)) { return(info.displayedNames[displayIndex]); } else { return(EnumArrayBase <TEnum> .I2E(i).ToString()); } }
public Info(Type roleEnumType) { m_info = EnumUtils.GetDisplayInfo(roleEnumType); var attrs = roleEnumType.GetCustomAttributes(typeof(ViveRoleEnumAttribute), false) as ViveRoleEnumAttribute[]; m_invalidRoleValue = attrs[0].InvalidRoleValue; m_minValidRoleValue = int.MaxValue; m_maxValidRoleValue = int.MinValue; // find invalid role & valid role length for (int i = 0; i < m_info.displayedValues.Length; ++i) { if (m_info.displayedValues[i] == m_invalidRoleValue) { m_invalidRoleValueIndex = i; continue; } if (m_info.displayedValues[i] < m_minValidRoleValue) { m_minValidRoleValue = m_info.displayedValues[i]; } if (m_info.displayedValues[i] > m_maxValidRoleValue) { m_maxValidRoleValue = m_info.displayedValues[i]; } } m_validRoleLength = m_maxValidRoleValue - m_minValidRoleValue + 1; // initialize role valid array, in case that the sequence of value of the enum type is not continuous m_roleValid = new bool[m_validRoleLength]; for (int i = 0; i < m_info.displayedValues.Length; ++i) { if (m_info.displayedValues[i] == m_invalidRoleValue) { continue; } m_roleValid[RoleValueToRoleOffset(m_info.displayedValues[i])] = true; } }