public void NotifyGameStatsChangedHandlers(EnumGameStats _stat, object _newValue) { if (OnGameStatsChanged != null) { OnGameStatsChanged(_stat.ToString(), _newValue); } }
private bool IsViewableStat(EnumGameStats stat) => _filterStats.All(value => !stat.ToString().ToLower().Contains(value));
/* * Custom Event Handlers */ private void OnGameStatsChanged(EnumGameStats _stat, object _newValue) { API.Events.NotifyGameStatsChangedHandlers(_stat, _newValue); }