public void ChangeMotion(EntityViewer.MotionRequest motion, EntityViewer.MotionRequest?nextMotion = null) { EntityViewer.ChangeMotion(motion, nextMotion); }
public void ChangeMotion(SpriteMotion motion, SpriteMotion?nextMotion = null) { EntityViewer.ChangeMotion(motion, nextMotion); //EntityViewer.State = AnimationHelper.GetStateForMotion(motion); }