コード例 #1
0
ファイル: ContactLookMessage.cs プロジェクト: srdgame/Past
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(requestId);
     writer.WriteUTF(playerName);
     writer.WriteInt(playerId);
     look.Serialize(writer);
 }
コード例 #2
0
ファイル: ContactLookMessage.cs プロジェクト: shiglet/Cookie
 public override void Serialize(IDataWriter writer)
 {
     m_look.Serialize(writer);
     writer.WriteVarUhInt(m_requestId);
     writer.WriteUTF(m_playerName);
     writer.WriteVarUhLong(m_playerId);
 }
コード例 #3
0
 public override void Serialize(IDataWriter writer)
 {
     m_look.Serialize(writer);
     writer.WriteUShort(((ushort)(m_disposition.TypeID)));
     m_disposition.Serialize(writer);
     writer.WriteDouble(m_contextualId);
 }
コード例 #4
0
ファイル: ContactLookMessage.cs プロジェクト: Teles1/Cookie
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarInt(RequestId);
     writer.WriteUTF(PlayerName);
     writer.WriteVarLong(PlayerId);
     Look.Serialize(writer);
 }
コード例 #5
0
 public override void Serialize(IDataWriter writer)
 {
     playerInfo.Serialize(writer);
     writer.WriteUShort((ushort)jobInfoList.Length);
     foreach (var entry in jobInfoList)
     {
         entry.Serialize(writer);
     }
     playerLook.Serialize(writer);
 }
コード例 #6
0
 public override void Serialize(ICustomDataOutput writer)
 {
     PlayerInfo.Serialize(writer);
     writer.WriteShort((short)JobInfoList.Count());
     foreach (var current in JobInfoList)
     {
         current.Serialize(writer);
     }
     PlayerLook.Serialize(writer);
 }
コード例 #7
0
 public override void Serialize(IDataWriter writer)
 {
     m_spouseEntityLook.Serialize(writer);
     m_guildInfo.Serialize(writer);
     writer.WriteInt(m_spouseAccountId);
     writer.WriteVarUhLong(m_spouseId);
     writer.WriteUTF(m_spouseName);
     writer.WriteSByte(m_spouseLevel);
     writer.WriteByte(m_breed);
     writer.WriteByte(m_sex);
     writer.WriteByte(m_alignmentSide);
 }
コード例 #8
0
        public override void Serialize(ICustomDataOutput writer)
        {
            m_playerInfo.Serialize(writer);
            writer.WriteShort(((short)(m_jobInfoList.Count)));
            int jobInfoListIndex;

            for (jobInfoListIndex = 0; (jobInfoListIndex < m_jobInfoList.Count); jobInfoListIndex = (jobInfoListIndex + 1))
            {
                JobCrafterDirectoryEntryJobInfo objectToSend = m_jobInfoList[jobInfoListIndex];
                objectToSend.Serialize(writer);
            }
            m_playerLook.Serialize(writer);
        }
コード例 #9
0
        public override void Serialize(IDataWriter writer)
        {
            m_guestLook.Serialize(writer);
            writer.WriteUShort(((ushort)(m_status.TypeID)));
            m_status.Serialize(writer);
            writer.WriteShort(((short)(m_companions.Count)));
            int companionsIndex;

            for (companionsIndex = 0; (companionsIndex < m_companions.Count); companionsIndex = (companionsIndex + 1))
            {
                PartyCompanionBaseInformations objectToSend = m_companions[companionsIndex];
                objectToSend.Serialize(writer);
            }
            writer.WriteVarLong(m_guestId);
            writer.WriteVarLong(m_hostId);
            writer.WriteUTF(m_name);
            writer.WriteByte(m_breed);
            writer.WriteBoolean(m_sex);
        }
コード例 #10
0
        public override void Serialize(IDataWriter writer)
        {
            m_additionalInfos.Serialize(writer);
            m_look.Serialize(writer);
            writer.WriteShort(((short)(m_complements.Count)));
            int complementsIndex;

            for (complementsIndex = 0; (complementsIndex < m_complements.Count); complementsIndex = (complementsIndex + 1))
            {
                TaxCollectorComplementaryInformations objectToSend = m_complements[complementsIndex];
                writer.WriteUShort(((ushort)(objectToSend.TypeID)));
                objectToSend.Serialize(writer);
            }
            writer.WriteInt(m_uniqueId);
            writer.WriteVarUhShort(m_firtNameId);
            writer.WriteVarUhShort(m_lastNameId);
            writer.WriteShort(m_worldX);
            writer.WriteShort(m_worldY);
            writer.WriteVarUhShort(m_subAreaId);
            writer.WriteByte(m_state);
        }
コード例 #11
0
 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     entityLook.Serialize(writer);
 }
コード例 #12
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     m_entityLook.Serialize(writer);
     writer.WriteDouble(m_targetId);
 }
コード例 #13
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteDouble(m_ObjectId);
     m_look.Serialize(writer);
 }
コード例 #14
0
 public override void Serialize(IDataWriter writer)
 {
     m_look.Serialize(writer);
 }
コード例 #15
0
 public override void Serialize(IDataWriter writer)
 {
     m_look.Serialize(writer);
     writer.WriteDouble(m_ObjectId);
 }
コード例 #16
0
 public override void Serialize(IDataWriter writer)
 {
     m_entityLook.Serialize(writer);
     writer.WriteByte(m_indexId);
     writer.WriteByte(m_companionGenericId);
 }
 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     EntityLook.Serialize(writer);
     writer.WriteSByte(Breed);
 }
コード例 #18
0
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteByte(BindingPointCategory);
     writer.WriteByte(BindingPointIndex);
     SubEntityLook.Serialize(writer);
 }
コード例 #19
0
 public override void Serialize(ICustomDataOutput writer)
 {
     m_look.Serialize(writer);
 }
コード例 #20
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteDouble(Id_);
     Look.Serialize(writer);
 }
コード例 #21
0
 public override void Serialize(IDataWriter writer)
 {
     writer.WriteInt(id);
     look.Serialize(writer);
 }
コード例 #22
0
 public override void Serialize(IDataWriter writer)
 {
     base.Serialize(writer);
     m_entityLook.Serialize(writer);
     writer.WriteDouble(m_targetId);
 }