/// <summary> /// Creates internal buffers and initializes them to default capacity. /// </summary> private void InitializeBuffers() { _nodesBuffer = new EntityInfoBuffer<NodeInfo>(this.Settings.WriteMetadata); _wayBuffer = new EntityInfoBuffer<WayInfo>(this.Settings.WriteMetadata); _relationBuffer = new EntityInfoBuffer<RelationInfo>(this.Settings.WriteMetadata); }
/// <summary> /// Creates internal buffers and initializes them to default capacity. /// </summary> private void InitializeBuffers() { _nodesBuffer = new EntityInfoBuffer <NodeInfo>(this.Settings.WriteMetadata); _wayBuffer = new EntityInfoBuffer <WayInfo>(this.Settings.WriteMetadata); _relationBuffer = new EntityInfoBuffer <RelationInfo>(this.Settings.WriteMetadata); }