/// <summary> /// Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. /// </summary> public override bool Interact(EntityPlayer par1EntityPlayer) { ItemStack itemstack = par1EntityPlayer.Inventory.GetCurrentItem(); if (itemstack != null && itemstack.ItemID == Item.BowlEmpty.ShiftedIndex && GetGrowingAge() >= 0) { if (itemstack.StackSize == 1) { par1EntityPlayer.Inventory.SetInventorySlotContents(par1EntityPlayer.Inventory.CurrentItem, new ItemStack(Item.BowlSoup)); return(true); } if (par1EntityPlayer.Inventory.AddItemStackToInventory(new ItemStack(Item.BowlSoup)) && !par1EntityPlayer.Capabilities.IsCreativeMode) { par1EntityPlayer.Inventory.DecrStackSize(par1EntityPlayer.Inventory.CurrentItem, 1); return(true); } } if (itemstack != null && itemstack.ItemID == Item.Shears.ShiftedIndex && GetGrowingAge() >= 0) { SetDead(); WorldObj.SpawnParticle("largeexplode", PosX, PosY + (Height / 2.0F), PosZ, 0.0F, 0.0F, 0.0F); if (!WorldObj.IsRemote) { EntityCow entitycow = new EntityCow(WorldObj); entitycow.SetLocationAndAngles(PosX, PosY, PosZ, RotationYaw, RotationPitch); entitycow.SetEntityHealth(GetHealth()); entitycow.RenderYawOffset = RenderYawOffset; WorldObj.SpawnEntityInWorld(entitycow); for (int i = 0; i < 5; i++) { WorldObj.SpawnEntityInWorld(new EntityItem(WorldObj, PosX, PosY + Height, PosZ, new ItemStack(Block.MushroomRed))); } } return(true); } else { return(base.Interact(par1EntityPlayer)); } }
public virtual void DoRenderCow(EntityCow par1EntityCow, double par2, double par4, double par6, float par8, float par9) { base.DoRenderLiving(par1EntityCow, par2, par4, par6, par8, par9); }