private static void Penalty(string _id) { try { PlayerDataFile _playerDataFile = PersistentOperations.GetPlayerDataFileFromSteamId(_id); if (_playerDataFile != null) { PersistentPlayerData _persistentPlayerData = PersistentOperations.GetPersistentPlayerDataFromSteamId(_id); if (_persistentPlayerData != null) { GC.Collect(); MemoryPools.Cleanup(); EntityBackpack entityBackpack = new EntityBackpack(); entityBackpack = EntityFactory.CreateEntity("Backpack".GetHashCode(), _playerDataFile.ecd.pos + Vector3.up * 2f) as EntityBackpack; entityBackpack.RefPlayerId = _playerDataFile.ecd.clientEntityId; entityBackpack.lootContainer = new TileEntityLootContainer(null); entityBackpack.lootContainer.SetUserAccessing(true); entityBackpack.lootContainer.SetEmpty(); entityBackpack.lootContainer.lootListIndex = entityBackpack.GetLootList(); entityBackpack.lootContainer.SetContainerSize(LootContainer.lootList[entityBackpack.GetLootList()].size, true); if (All || Bag) { for (int i = 0; i < _playerDataFile.bag.Length; i++) { if (!_playerDataFile.bag[i].IsEmpty()) { entityBackpack.lootContainer.AddItem(_playerDataFile.bag[i]); _playerDataFile.bag[i] = ItemStack.Empty.Clone(); } } } if (All || Belt) { for (int i = 0; i < _playerDataFile.inventory.Length; i++) { if (!_playerDataFile.inventory[i].IsEmpty()) { entityBackpack.lootContainer.AddItem(_playerDataFile.inventory[i]); _playerDataFile.inventory[i] = ItemStack.Empty.Clone(); } } } if (All || Equipment) { ItemValue[] _equipmentValues = _playerDataFile.equipment.GetItems(); for (int i = 0; i < _equipmentValues.Length; i++) { if (!_equipmentValues[i].IsEmpty()) { entityBackpack.lootContainer.AddItem(new ItemStack(_equipmentValues[i], 1)); } } if (!_playerDataFile.equipment.HasAnyItems()) { _playerDataFile.equipment = new Equipment(); } } _playerDataFile.droppedBackpackPosition = new Vector3i(_playerDataFile.ecd.pos); entityBackpack.lootContainer.bPlayerBackpack = true; entityBackpack.lootContainer.SetUserAccessing(false); entityBackpack.lootContainer.SetModified(); entityBackpack.entityId = -1; entityBackpack.RefPlayerId = _playerDataFile.ecd.clientEntityId; EntityCreationData entityCreationData = new EntityCreationData(entityBackpack); entityCreationData.entityName = string.Format(Localization.Get("playersBackpack", ""), _playerDataFile.ecd.entityName); entityCreationData.id = -1; entityCreationData.lootContainer = entityBackpack.lootContainer.Clone(); PersistentOperations.SavePlayerDataFile(_id, _playerDataFile); GameManager.Instance.RequestToSpawnEntityServer(entityCreationData); entityBackpack.OnEntityUnload(); BattleLogger.Players.Remove(_id); } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in BattleLogger.Penalty: {0}.", e.Message)); } }
private static void Penalty(ClientInfo _cInfo) { try { PlayerDataFile _pdf = PersistentOperations.GetPlayerDataFileFromSteamId(_cInfo.playerId); if (_pdf != null) { Vector3i _pos = new Vector3i((int)_pdf.ecd.pos.x, (int)_pdf.ecd.pos.y, (int)_pdf.ecd.pos.z); if (GameManager.Instance.World.IsChunkAreaLoaded(_pos.x, _pos.y, _pos.z)) { Chunk chunk = (Chunk)GameManager.Instance.World.GetChunkFromWorldPos(_pos.x, _pos.y, _pos.z); if (chunk != null) { BlockValue _blockValue = Block.GetBlockValue("cntStorageChest"); if (_blockValue.Block != null) { GameManager.Instance.World.SetBlockRPC(chunk.ClrIdx, _pos, _blockValue); TileEntityLootContainer tileEntityLootContainer = GameManager.Instance.World.GetTileEntity(chunk.ClrIdx, _pos) as TileEntityLootContainer; if (tileEntityLootContainer != null) { if (All || Bag) { for (int i = 0; i < _pdf.bag.Length; i++) { if (!_pdf.bag[i].IsEmpty()) { tileEntityLootContainer.AddItem(_pdf.bag[i]); _pdf.bag[i] = ItemStack.Empty.Clone(); } } } if (All || Belt) { for (int i = 0; i < _pdf.inventory.Length; i++) { if (!_pdf.inventory[i].IsEmpty()) { tileEntityLootContainer.AddItem(_pdf.inventory[i]); _pdf.inventory[i] = ItemStack.Empty.Clone(); } } } if (All || Equipment) { ItemValue[] _equipmentValues = _pdf.equipment.GetItems(); for (int i = 0; i < _equipmentValues.Length; i++) { if (!_equipmentValues[i].IsEmpty()) { ItemStack _itemStack = new ItemStack(_equipmentValues[i], 1); tileEntityLootContainer.AddItem(_itemStack); _equipmentValues[i].Clear(); } } } if (tileEntityLootContainer.IsEmpty()) { GameManager.Instance.World.SetBlockRPC(chunk.ClrIdx, _pos, BlockValue.Air); } else { tileEntityLootContainer.SetModified(); } PersistentOperations.SavePlayerDataFile(_cInfo.playerId, _pdf); } } } } else { ChunkManager.ChunkObserver _observer = GameManager.Instance.AddChunkObserver(_pos.ToVector3(), false, 2, -1); if (_observer != null) { Thread.Sleep(1000); Chunk _chunk = (Chunk)GameManager.Instance.World.GetChunkFromWorldPos(_pos.x, _pos.y, _pos.z); if (_chunk != null) { EntityBackpack entityBackpack = new EntityBackpack(); entityBackpack = EntityFactory.CreateEntity("Backpack".GetHashCode(), _pdf.ecd.pos + Vector3.up * 2f) as EntityBackpack; entityBackpack.RefPlayerId = _pdf.ecd.clientEntityId; entityBackpack.lootContainer = new TileEntityLootContainer(null); entityBackpack.lootContainer.SetUserAccessing(true); entityBackpack.lootContainer.SetEmpty(); entityBackpack.lootContainer.lootListIndex = entityBackpack.GetLootList(); entityBackpack.lootContainer.SetContainerSize(LootContainer.lootList[entityBackpack.GetLootList()].size, true); if (All || Bag) { for (int i = 0; i < _pdf.bag.Length; i++) { if (!_pdf.bag[i].IsEmpty()) { entityBackpack.lootContainer.AddItem(_pdf.bag[i]); _pdf.bag[i] = ItemStack.Empty.Clone(); } } } if (All || Belt) { for (int i = 0; i < _pdf.inventory.Length; i++) { if (!_pdf.inventory[i].IsEmpty()) { entityBackpack.lootContainer.AddItem(_pdf.inventory[i]); _pdf.inventory[i] = ItemStack.Empty.Clone(); } } } if (All || Equipment) { ItemValue[] _equipmentValues = _pdf.equipment.GetItems(); for (int i = 0; i < _equipmentValues.Length; i++) { if (!_equipmentValues[i].IsEmpty()) { ItemStack _itemStack = new ItemStack(_equipmentValues[i], 1); entityBackpack.lootContainer.AddItem(_itemStack); _equipmentValues[i].Clear(); } } } _pdf.droppedBackpackPosition = new Vector3i(_pdf.ecd.pos); entityBackpack.lootContainer.bPlayerBackpack = true; entityBackpack.lootContainer.SetUserAccessing(false); entityBackpack.lootContainer.SetModified(); entityBackpack.entityId = -1; entityBackpack.RefPlayerId = _pdf.ecd.clientEntityId; EntityCreationData entityCreationData = new EntityCreationData(entityBackpack); entityCreationData.entityName = string.Format(Localization.Get("playersBackpack"), _pdf.ecd.entityName); entityCreationData.id = -1; entityCreationData.lootContainer = entityBackpack.lootContainer.Clone(); PersistentOperations.SavePlayerDataFile(_cInfo.playerId, _pdf); GameManager.Instance.RequestToSpawnEntityServer(entityCreationData); entityBackpack.OnEntityUnload(); } GameManager.Instance.RemoveChunkObserver(_observer); } } } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in ExitCommand.Penalty: {0}", e.Message)); } }