public void OnFemurEnter(EnteringFemurBreakerEventArgs ev) { if (shPlayers.Contains(ev.Player.Id) && !SerpentsHand.instance.Config.FriendlyFire) { ev.IsAllowed = false; } }
public void OnEnteringFemurBreaker(EnteringFemurBreakerEventArgs ev) { if (API.IsSerpent(ev.Player) && !config.SerpentsHandModifiers.FriendlyFire) { ev.IsAllowed = false; } }
private static bool Prefix(CharacterClassManager __instance) { if (!NetworkServer.active || !NonFacilityCompatibility.currentSceneSettings.enableStandardGamplayItems) { return(false); } foreach (GameObject player in PlayerManager.players) { if (Vector3.Distance(player.transform.position, __instance._lureSpj.transform.position) < 1.97000002861023) { CharacterClassManager component1 = player.GetComponent <CharacterClassManager>(); PlayerStats component2 = player.GetComponent <PlayerStats>(); if (component1.Classes.SafeGet(component1.CurClass).team != Team.SCP && component1.CurClass != RoleType.Spectator && !component1.GodMode) { var ev = new EnteringFemurBreakerEventArgs(API.Features.Player.Get(component2.gameObject)); Player.OnEnteringFemurBreaker(ev); if (ev.IsAllowed) { component2.HurtPlayer(new PlayerStats.HitInfo(10000f, "WORLD", DamageTypes.Lure, 0), player); __instance._lureSpj.SetState(true); } } } } return(false); }
public void OnEnteringFemurBreaker(EnteringFemurBreakerEventArgs ev) { if (Tracking.PlayersWithSubclasses.ContainsKey(ev.Player) && Tracking.PlayersWithSubclasses[ev.Player].Abilities.Contains(AbilityType.CantBeSacraficed)) { ev.IsAllowed = false; } }
internal void EnteringFemurBreaker(EnteringFemurBreakerEventArgs ev) { if (Plugin.Instance.Config.EnteringFemurBreaker == "") { return; } string message = Plugin.Instance.Config.EnteringFemurBreaker.Replace("%player%", ev.Player.ToString()); if (Plugin.Instance.Config.debug_to_console) { Log.Debug(message: "[ " + Plugin.Instance.Config.player_name + "] " + message); } Plugin.sendWebHook(Plugin.Instance.Config.player_url, message, Plugin.Instance.Config.player_name); }
// Token: 0x0600000F RID: 15 RVA: 0x000026E8 File Offset: 0x000008E8 private static void HandleFemurEnter(EnteringFemurBreakerEventArgs ev) { if (SameThings.Scp106LureAmount == -1) { return; } if (!SameThings.Scp106LureTeam.Contains((int)ev.Player.Team)) { ev.IsAllowed = false; return; } if (++State.LuresCount < SameThings.Scp106LureAmount) { State.RunCoroutine(EventHandlers.RunLureReload()); } }
private static void HandleFemurEnter(EnteringFemurBreakerEventArgs ev) { // That means the femur breaker is always open if (Plugin.Config.Scp106LureAmount < 1) { return; } // Allowed team check if (!Plugin.Config.Scp106LureTeam.Contains(ev.Player.Team)) { ev.IsAllowed = false; return; } if (++State.LuresCount < Plugin.Config.Scp106LureAmount) { State.RunCoroutine(HandlerHelper.RunLureReload()); } }
public void RunWhenPlayerEntersFemurBreaker(EnteringFemurBreakerEventArgs ev) { if (!Instance.Config.EnableScp106AdvancedGod) { return; } foreach (Player ply in Player.List) { if (ply.Role != RoleType.Scp106 || !ply.IsGodModeEnabled) { continue; } ev.IsAllowed = false; if (!Instance.Config.PreventCtBroadcasts) { ev.Player.Broadcast(2, "SCP-106 has advanced godmode, you cannot contain him", Broadcast.BroadcastFlags.Normal); } return; } }
/// <summary> /// Invoked before entering the femur breaker. /// </summary> /// <param name="ev">The <see cref="EnteringFemurBreakerEventArgs"/> instance.</param> public static void OnEnteringFemurBreaker(EnteringFemurBreakerEventArgs ev) => EnteringFemurBreaker.InvokeSafely(ev);
public void OnEnteringFemurBreaker(EnteringFemurBreakerEventArgs ev) { CheckForEvent("OnEnteringFemurBreaker", true, false, ev.Player); }