/// <summary> /// Adds given script as invoker of "Key Encoded" event /// </summary> /// <param name="invoker">new invoker of event</param> public static void AddKeyEncodedInvoker(Enigma invoker) { // add invoker to list and add all listeners to this invoker keyEncodedInvokers.Add(invoker); foreach (UnityAction <char> listener in keyEncodedListeners) { invoker.AddKeyEncodedListener(listener); } }