/// <summary> Refresh the translation object by pulling the data back from the database </summary> /// <returns> TRUE if successful, otherwise FALSE </returns> public static bool RefreshTranslations() { try { lock (translationLock) { if (translations == null) { translations = new Language_Support_Info(); } // Get the data from the database Engine_Database.Populate_Translations(translations, null); } return(true); } catch { return(false); } }