コード例 #1
0
        /// <summary>
        /// 引擎初始化完成
        /// </summary>
        public void OnInitOk()
        {
            initOK = Consts.OK;
            EngineInitOKParam EngInitOK = new EngineInitOKParam()
            {
                commond = EngineInitOKParam.COMMOAND_ENGINE_OK,
            };

            Core.EntityMgr.sendMessage(LogicalType.Anonymous, LogicalType.Engine, EngInitOK, true, MsgRecType.MakeSure);
        }
コード例 #2
0
ファイル: Engine.cs プロジェクト: wxl-007/ShadowDota
        public override void UI_OnReceive(MsgParam param)
        {
            base.UI_OnReceive(param);

            if (param is EngineInitOKParam)
            {
                EngineInitOKParam OkParam = (EngineInitOKParam)param;
                switch (OkParam.commond)
                {
                case EngineInitOKParam.COMMOAND_ENGINE_OK:
                    //TODO : 获取服务器列表
                    Native.mInstace.m_thridParty.getUniqueId(onThirdPartyOK);
                    break;
                }
            }
        }