コード例 #1
0
    public void SnapTo(Point3d point, float angle)
    {
        Point2d pixelPosition = GameConstants.ConvertRoomPositionToPixelPosition(point);

        // Update the character data
        _energyTankData.position.Set(point);

        // Snap our position
        _position.Set(point);
        _energyTankWidget.SetLocalPosition(pixelPosition.x, pixelPosition.y);
    }