// private int count; void Start() { rb = GetComponent <Rigidbody>(); GameObject energyControlObject = GameObject.FindWithTag("Player"); if (energyControlObject != null) { energyControl = energyControlObject.GetComponent <EnergyControl>(); } if (energyControl == null) { Debug.Log("Cannot find 'EnergyControl' script"); } // count = 0; // SetCountText(); // winText.text = ""; }
void Start() { _droneKillAmount = 0; PlayerPrefs.SetInt("DroneKills", _droneKillAmount); _energyControl = GetComponent <EnergyControl>(); }
void Awake() { energyControl = GetComponent <EnergyControl>(); round = 1; }
void Start() { _energyControl = GetComponent <EnergyControl>(); UpdateForceField(false); }