コード例 #1
0
    void Awake()
    {
        GameObject Player = GameObject.Find("Player");

        tran_Player        = Player.GetComponent <Transform>();
        tran_EnemyM        = GetComponent <Transform>();
        PlayerCollisions_M = GetComponent <PlayerCollisions>();
        SpriteRenderer_M   = GetComponent <SpriteRenderer>();

        GameObject Spawner_M = GameObject.Find("SpawnerController");

        Wave_M = Spawner_M.GetComponent <Enemy_WaveController>();
    }
コード例 #2
0
    void Awake()
    {
        GameObject Player = GameObject.Find("Player");

        tran_Player        = Player.GetComponent <Transform>();
        tran_EnemyC        = GetComponent <Transform>();
        PlayerCollisions_C = Player.GetComponent <PlayerCollisions>();
        SpriteRenderer_C   = GetComponent <SpriteRenderer>();

        GameObject Spawner_C = GameObject.Find("SpawnerController");

        Wave_C = Spawner_C.GetComponent <Enemy_WaveController>();



        /*  Tears   */
        InvokeRepeating("SpawnTears", tearCooldown_EnemyC, tearCooldown_EnemyC);
    }
コード例 #3
0
    void Awake()
    {
        GameObject SpawnerController = GameObject.Find("SpawnerController");

        EnemyMovement_WaveController = SpawnerController.GetComponent <Enemy_WaveController>();
    }