コード例 #1
0
 /// <summary>
 /// React to \ref RoundManager.Events.EnemySpawnRequestEvent "EnemySpawnRequestEvent".
 /// Place your logic to spawn an enemy here.
 /// </summary>
 /// <param name="e">Event.</param>
 private void OnEnemySpawnRequest(EnemySpawnRequestEvent e)
 {
 }
コード例 #2
0
 private void OnEnemySpawnRequested(EnemySpawnRequestEvent obj)
 {
     SpawnEnemy(obj.enemy, obj.startingPoints, obj.endingPoints);
 }
コード例 #3
0
        private void OnSpawnEnemy(EnemySpawnRequestEvent e)
        {
            var enemy = SpawnObject(e.ObjectPrefab, Level.EnemySpawnTiles);

            _enemies.Add(enemy.GetComponent <EnemyHealth> ());
        }