コード例 #1
0
        private void PlayEnemyRage()
        {
            if (enemy != null)
            {
                enemy.GetComponent <Lerp>().LerpCompleted -= PlayEnemyRage;
                enemy.GetComponent <Animator>().SetTrigger("Angry1");
            }

            EnemyRage.ForEach(x => x.InvokeRage());

            triggered = true;
            CurrentlyPlayingTrigger = false;
        }
コード例 #2
0
 internal void Update(float deltaTime)
 {
     EnemyRage.ForEach(x => x.Update(deltaTime));
 }