コード例 #1
0
 private void OnPlayerEvent(GameEvents.PlayerEvents playerEvent)
 {
     if (playerMoveEvents.Count > 0)
     {
         foreach (var element in playerMoveEvents)
         {
             if (playerEvent == element.EventType)
             {
                 movement.Move(element.MoveType);
                 break;
             }
         }
         // StartCoroutine(ActivateDetectionBeforeTime(3));
     }
 }