private void Awake() { pInst = playerInstantiater.GetComponent<PlayerInstantiater>(); eInst = enemyInstantiater.GetComponent<EnemyInstantiater>(); pUIMana = playerStatusUI.GetComponent<PlayerStatusUIManager>(); dCount = dayCounter.GetComponent<DayCounter>(); //camera取得 cameraObj = Camera.main.gameObject; cameraController = cameraObj.GetComponent<CameraController>(); }
private void Start() { enemyInstantiater = GameObject.Find("Instantiater/EnemyInstantiater"); eInst = enemyInstantiater.GetComponent <EnemyInstantiater>(); }