public EnemySpawner( Settings settings, EnemyCommonSettings enemyCommonSettings, ScreenBoundary screenBoundary, EnemyFacade.Pool enemyFactory ) { this.settings = settings; this.enemyCommonSettings = enemyCommonSettings; this.screenBoundary = screenBoundary; this.enemyFactory = enemyFactory; }
public EnemyLaserHandler( Enemy enemy, Settings settings, LaserFacade.Pool laserPool, ScreenBoundary screenBoundary, EnemyCommonSettings enemyCommonSettings ) { this.enemy = enemy; this.settings = settings; this.laserPool = laserPool; this.screenBoundary = screenBoundary; this.enemyCommonSettings = enemyCommonSettings; }