public bool isRound;/// 是否处于出牌阶段 public Enemy(EnemyType enemyType, EnemyColor enemyColor) : base(600, 10) { this.enemyType = enemyType; this.enemyColor = enemyColor; cardManager = new EnemyCardManager(); }
public Enemy(EnemyType enemyType) : base(600, 10) { this.enemyType = enemyType; cardManager = new EnemyCardManager(); hasPutSpecial = false; }