public void ReleaseEnemyAttackAnim() { enemyCard.Release(); }
private void EnemyRelease() { enemyRelease = true; enemyCard.Release(); enemyTag = ""; }
public void ReleaseEnemyAttackAnim() { enemyCard.Release(); }
private void EnemyRelease() { enemyRelease = true; enemyCard.Release(); enemyTag = ""; }