public void SetCallbacks(EnemyCallback enemyDie, EnemyCallback deadByBomb, EnemyCallback addScore, EnemyCallback addEnemyPos) { CallbackEnemyDie = enemyDie; CallbackDeadByItemBomb = deadByBomb; CallbackAddScore = addScore; CallbackAddEnemyPos = addEnemyPos; }
public void SetCallbackDeadByBomb(EnemyCallback callback) { CallbackDeadByItemBomb = callback; }
/// /// CALLBACKS /// /// // 190305 LifeBalance // Add Callback activate by item; public void SetCallbackEnemyDie(EnemyCallback callback) { CallbackEnemyDie = callback; }