/// <summary> /// 清理飞机和子弹物体 /// </summary> public void ClearObjs() { if (null != player) { player.DestroySelf(); } // 清空所有飞机 AircraftFactory.DestroyFactoryRoot(); m_enemyGenerator.ClearAll(); // 清空所有子弹 EnemyBulletGenerator.CLear(); }