public static int __callBase_BindFieldImpl(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); Type fieldType; LuaObject.checkType(l, 2, out fieldType); string path; LuaObject.checkType(l, 3, out path); AutoBindAttribute.InitState initState; LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState); string fieldName; LuaObject.checkType(l, 5, out fieldName); string ctrlName; LuaObject.checkType(l, 6, out ctrlName); bool optional; LuaObject.checkType(l, 7, out optional); UnityEngine.Object o = enemyBoomToGoldUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_HeroID(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, enemyBoomToGoldUIController.HeroID); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_dieEffectGameObject(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, enemyBoomToGoldUIController.m_luaExportHelper.m_dieEffectGameObject); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Clear(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); enemyBoomToGoldUIController.m_luaExportHelper.__callBase_Clear(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetEnemyGoldCount(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); int enemyGoldCount = enemyBoomToGoldUIController.GetEnemyGoldCount(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, enemyGoldCount); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int Co_ShowBoomAndGold(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); IEnumerator o = enemyBoomToGoldUIController.Co_ShowBoomAndGold(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_goldText(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); Text goldText; LuaObject.checkType <Text>(l, 2, out goldText); enemyBoomToGoldUIController.m_luaExportHelper.m_goldText = goldText; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_configDataLoader(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); IConfigDataLoader configDataLoader; LuaObject.checkType <IConfigDataLoader>(l, 2, out configDataLoader); enemyBoomToGoldUIController.m_luaExportHelper.m_configDataLoader = configDataLoader; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetToggleValueChangedListener(IntPtr l) { int result; try { int total = LuaDLL.lua_gettop(l); if (LuaObject.matchType(l, total, 2, typeof(string[]), typeof(Action <UIControllerBase, bool>))) { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); string[] fieldNames; LuaObject.checkArray <string>(l, 2, out fieldNames); Action <UIControllerBase, bool> action; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action); enemyBoomToGoldUIController.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldNames, action); LuaObject.pushValue(l, true); result = 1; } else if (LuaObject.matchType(l, total, 2, typeof(string), typeof(Action <UIControllerBase, bool>))) { EnemyBoomToGoldUIController enemyBoomToGoldUIController2 = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase, bool> action2; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action2); enemyBoomToGoldUIController2.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldName, action2); LuaObject.pushValue(l, true); result = 1; } else { LuaObject.pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function __callBase_SetToggleValueChangedListener to call"); result = 2; } } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Initlize(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); string ctrlName; LuaObject.checkType(l, 2, out ctrlName); bool bindNow; LuaObject.checkType(l, 3, out bindNow); enemyBoomToGoldUIController.m_luaExportHelper.__callBase_Initlize(ctrlName, bindNow); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetButtonLongPressEndListener(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase> action; LuaObject.checkDelegate <Action <UIControllerBase> >(l, 3, out action); enemyBoomToGoldUIController.m_luaExportHelper.__callBase_SetButtonLongPressEndListener(fieldName, action); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnButtonClick(IntPtr l) { int result; try { EnemyBoomToGoldUIController enemyBoomToGoldUIController = (EnemyBoomToGoldUIController)LuaObject.checkSelf(l); Button button; LuaObject.checkType <Button>(l, 2, out button); string fieldName; LuaObject.checkType(l, 3, out fieldName); enemyBoomToGoldUIController.m_luaExportHelper.__callBase_OnButtonClick(button, fieldName); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }